Hey everybody ,
i hope someone can help me or has a hint for me.
Currently i am developing a VR Project and i have for testing a simple steering Wheel in my Level.
If i Grab it with my Virtual Hands i can rotate that Wheel. This already works.
BUT as is place/rotate the Wheel in another Position in the Level as example i rotate it around the Z Axis 180 degrees its behavior is mirrored.
Second Problem i have is that i clamp the Rotation/Roll Angle of the Wheel but if i go beyond this Limit the Wheel
Flips.
Here ist my current Blueprint: