Facebook Friends interface not returning Friend ID
While implementing the onlinefriendsfacebook interface i noticed that the function
is not returning any id's, due to wrong key while iterating over the friend results. Specifically the line 275 in OnlineFriendsFacebook.cpp it should be const FString Id([user objectForKey : @"id"]); and NOT const FString Id([user objectForKey : @"ObjectID"]);
By changing this it will now return the correct friend ID. I did some digging around at Facebook developer portal and haven't seen any reference to ObjectID when fetching friends. they have been using the key "id" since api v 2.0.
I know this is easy to correct if you are using the source code engine. But for people that are on the precompiled version this might be a problem.
asked Jun 11 '16 at 10:44 AM in Bug Reports
Since you were able to find the cause of the issue, it would be best if you could enter a pull request (https://github.com/EpicGames/UnrealEngine/compare?expand=1) to have your fix suggestion reviewed for inclusion into the engine along with having your name added as an engine contributor
answered Jun 13 '16 at 02:59 PM
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