Where does UE4 store lightmaps?
I don't need and access to the file but atleast where to find a baked lightmap in the editor? I'd like to see how is the padding works and overall look etc.
asked May 14 '14 at 11:23 AM in Rendering
They are stored in the map package (umap). You can see them in the content browser if you enable the filter that allows map assets, which is off by default. They are stored in an encoded SH format so they won't appear as regular rgb textures.
answered May 15 '14 at 07:28 PM
I dont know how you go about viewing them, they are actually embedded in the .umap file. Here is a comment from Michael Noland in a forum post in regards to it, the last sentence is of interest to you:
answered May 14 '14 at 11:42 AM
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