Crashing when streaming levels?
I have set up a simple level streaming between 2 levels, using a persistent level in there, The blueprint info for streaming are kept in the level themselves(This could be wrong, I have no idea)
However when I Hit the trigger/press the button to start the streaming, the editor crashes,
Since this has happened, I can no longer load my levels, they just crash on load. Is there a way to get these to load again without having to delete and rebuild the level etc? And just for a future note, should streaming be setup in the persistent level or the levels individually?
asked May 14 '14 at 12:03 PM in Bug Reports
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answered Oct 03 '14 at 02:49 PM
Ah thanks for the heads up, I was putting the streaming information in the individual levels themselves,
Which might be causing the crash.
I just cant load any of the levels individually, via the persistent or even making a new persistent,
I will have another go tomorrow with some old back ups and see what I can get fixed!
answered May 14 '14 at 08:34 PM
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