ComponentOverlapComponents doesn't work on mobile
I'm creating game that create dynamically meshes when finger moves. I need know when I cross already created mesh. For that I use
All works perfectly when I play in editor (Mobile Preview), but when I deploy it to my mobile (LG G2 Mini)
Added sample project. It adds 10 meshes dynamically and displays overlaps count. In editor it shows correct number, but on mobile always 0.
Thank you for reporting this issue and for providing the reproduction project. I've had the same results on Android and iOS so I've placed a bug report in for the issue under the number UE-31966. I'll be sure to update you whenever there have been any changes to the report or if the problem has been fixed.
Have a nice day!
answered Jun 13 '16 at 06:40 PM
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