Move actor with touch drag

I cant make it update trace when finger drags. line trace shows that it is tracing spot that i pressed finger with, without updating it to where finger moves.

InputTouch gives same result, line trace is not updating its start and end relatively to screen upon finger drag.
Actually finger drag is recognized after i touch virtual joysticks or when editor window looses focus, it appears to be a bug related to touch or its emulation.

I use something a little different, which works great for registering Touch1; not sure how it performs with Touch2 or greater.

My ActorY variable is the Y value of the actor being moved. If you don’t set a value your actor won’t retain proper depth.

For some reason drag is not working properly when mouse is locked to viewport, shift + f1 solves it in editor