When rendering an output with Sequencer, my level sequence is set to 60FPS, and rendering out at 60FPS, I have ‘Always Tick Pose and Refresh Bones’, however when reviewing the rendered frames, every 2nd sometimes 3rd frame is a still, and not the next frame of animation - in editor, the frames are consistent and animation plays fluidly.
This happens with all render formats (avi, png, etc…)