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Can't debug engine source in XCode

Hi all!

I got a problem with debugging unreal engine sources in XCode. In my game debugging is working well. But when I try to enter in engine sources by pressing F7 (step into) or to set breakpoints in engine sources I got a big troubles. Breakpoints doesn't work and F7 shows assembler sources. Looks like engine doesn't start in debug mode. How I can enable it?

I have installed engine with "Editor symbols for debugging". I was tried various schemes (with Build Configuration as "DebugGame Editor" and "-debug" argument and other). I created the file .lldbinit (settings set target.inline-breakpoint-strategy always). But nothing helped.

I hope you will can help me :)

Product Version: UE 4.12
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asked Jun 12 '16 at 05:29 PM in Using UE4

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Me too, but it's ok in VS.

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answered Jun 16 '16 at 03:23 AM

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avatar image mdeni Jun 16 '16 at 07:23 AM

Yep, VS works fine :(

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