Can't debug engine source in XCode

Hi all!

I got a problem with debugging unreal engine sources in XCode. In my game debugging is working well. But when I try to enter in engine sources by pressing F7 (step into) or to set breakpoints in engine sources I got a big troubles. Breakpoints doesn’t work and F7 shows assembler sources. Looks like engine doesn’t start in debug mode. How I can enable it?

I have installed engine with “Editor symbols for debugging”. I was tried various schemes (with Build Configuration as “DebugGame Editor” and “-debug” argument and other). I created the file .lldbinit (settings set target.inline-breakpoint-strategy always). But nothing helped.

I hope you will can help me :slight_smile:

Me too, but it’s ok in VS.

Yep, VS works fine :frowning: