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Packaging project fails... :(

I've been trying to package my game for a while and am always greeted with errors.

Please help me.

Here's the log:

 LogSavePackage: Save=3394.77ms
 LogSavePackage: Moving '../../../../../../Users/administrator/Desktop/UE4/RPG 4.12/Saved/UEDPCMap13E5BAD8447C3CCE22D50299F2D91AD29.tmp' to '../../../../../../Users/administrator/Desktop/UE4/RPG 4.12/Saved/Autosaves/Game/ThirdPersonBP/Map1/UEDPCMap1.umap'
 LogSavePackage:Display: Finished SavePackage ../../../../../../Users/administrator/Desktop/UE4/RPG 4.12/Saved/Autosaves/Game/ThirdPersonBP/Map1/UEDPCMap1.umap
 LogEditorTransaction: Undo Spawn Play From Here Start
 MainFrameActions: Packaging (Windows (64-bit)): Running AutomationTool...
 MainFrameActions: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=C:/Users/administrator/Desktop/UE4/RPG 4.12/RPG.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=C:/Users/administrator/Desktop/UE4/RPG 4.12/RPG.uproject -
 MainFrameActions: Packaging (Windows (64-bit)): cook -stage -archive -archivedirectory=C:/Users/administrator/Desktop/UE4/RPG 4.12/pack -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -nativizeAssets -targetplatform=Win64 -build -CrashReporter -utf8output
 MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment.
 MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\administrator\Desktop\UE4\RPG 4.12\RPG.uproject
 MainFrameActions: Packaging (Windows (64-bit)): Project.Build: ********** BUILD COMMAND STARTED **********
 MainFrameActions: Packaging (Windows (64-bit)): UE4Build.CheckBuildProducts: No build products were made
 MainFrameActions: Packaging (Windows (64-bit)): Project.Build: ********** BUILD COMMAND COMPLETED **********
 MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED **********
 MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Users\administrator\Desktop\UE4\RPG 4.12\RPG.uproject
 MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files (x86)\Epic Games\4.12\Engine\Programs\AutomationTool\Saved\Cook-2016.06.13-18.28.32.txt
 MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\administrator\Desktop\UE4\RPG 4.12\RPG.uproject" -run=Cook  -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -NativizeAssets -abslog=
 MainFrameActions: Packaging (Windows (64-bit)): "C:\Program Files (x86)\Epic Games\4.12\Engine\Programs\AutomationTool\Saved\Cook-2016.06.13-18.28.32.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended  -UTF8Output
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: RPG
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(-70611304) SRandInit(-70611302).
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.34:546][  0]LogShaderCompilers:Display: Using Local Shader Compiler.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.35:543][  0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.35:767][  0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/administrator/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.35:786][  0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.36:798][  0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.36:808][  0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.36:817][  0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.36:828][  0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.36:837][  0]LogTemp:Display: Loaded TP WindowsTargetPlatform
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.36:848][  0]LogTemp:Display: Loaded TP AndroidTargetPlatform
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.36:856][  0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.36:862][  0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.36:872][  0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.36:881][  0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.36:889][  0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.36:904][  0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.36:904][  0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.36:905][  0]LogTemp:Display: Loaded TP HTML5TargetPlatform
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.36:927][  0]LogTemp:Display: Loaded TP IOSTargetPlatform
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.36:934][  0]LogTemp:Display: Loaded TP TVOSTargetPlatform
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.36:941][  0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.36:949][  0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.36:971][  0]LogTemp:Display: Loaded TP LinuxTargetPlatform
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.36:971][  0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.38:117][  0]LogCook:Display: Max memory allowance for cook 8192mb
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.38:117][  0]LogCook:Display: Mobile HDR setting 1
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.38:435][  0]LogCook:Display: Done creating registry. It took  0.32s.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.52:946][  0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.52:947][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.52:948][  0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.52:984][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.52:985][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.52:987][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.52:987][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.52:990][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.52:991][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_Mate
 MainFrameActions: Packaging (Windows (64-bit)): rialFunctions01/Texturing/ScaleUVsByCenter.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.52:992][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.52:992][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engin
 MainFrameActions: Packaging (Windows (64-bit)): e_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.52:994][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.52:995][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ScreenResolution -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFuncti
 MainFrameActions: Packaging (Windows (64-bit)): ons02/ScreenResolution.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.52:996][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.52:996][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_Mate
 MainFrameActions: Packaging (Windows (64-bit)): rialFunctions02/Texturing/ScreenAlignedUVs.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.52:998][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.52:999][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_Materi
 MainFrameActions: Packaging (Windows (64-bit)): alFunctions01/Shading/PowerToRoughness.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:001][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:001][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_Mat
 MainFrameActions: Packaging (Windows (64-bit)): erialFunctions01/Shading/ConvertFromDiffSpec.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:003][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:003][  0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:044][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:044][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:046][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:047][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMate
 MainFrameActions: Packaging (Windows (64-bit)): rial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:052][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:052][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMate
 MainFrameActions: Packaging (Windows (64-bit)): rial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:055][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:055][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:059][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:060][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:062][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:062][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:063][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:064][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrou
 MainFrameActions: Packaging (Windows (64-bit)): gh_Opaque_OneSided.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:065][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:065][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked
 MainFrameActions: Packaging (Windows (64-bit)): .uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:067][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:068][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:070][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:070][  0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:071][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:071][  0]LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:370][  0]LogSavePackage:Display: Package /Engine/EngineDamageTypes/DmgTypeBP_Environmental contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:370][  0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:371][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:372][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.u
 MainFrameActions: Packaging (Windows (64-bit)): asset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:375][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:378][  0]LogCook:Display: Cooking /Engine/EngineSounds/Master -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:379][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:379][  0]LogCook:Display: Cooking /Engine/EngineSounds/Music -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:380][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:380][  0]LogCook:Display: Cooking /Engine/EngineSounds/SFX -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:381][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:381][  0]LogCook:Display: Cooking /Engine/EngineSounds/Normal_Attack -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:382][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:383][  0]LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:384][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:385][  0]LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:386][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:386][  0]LogCook:Display: Cooking /Engine/EngineSounds/Voice -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:387][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:387][  0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:389][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:389][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:396][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:396][  0]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:397][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:397][  0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:400][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:400][  0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:402][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:403][  0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/CineMat -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:406][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:407][  0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:409][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:409][  0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:411][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:412][  0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:413][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:414][  0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:416][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:417][  0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:419][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:420][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:422][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:423][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:425][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:426][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslationHandle -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.u
 MainFrameActions: Packaging (Windows (64-bit)): asset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:428][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:428][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslati
 MainFrameActions: Packaging (Windows (64-bit)): onHandle.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:431][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:431][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandle -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:433][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:434][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/StretchingHandle -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uas
 MainFrameActions: Packaging (Windows (64-bit)): set
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:435][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:436][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.u
 MainFrameActions: Packaging (Windows (64-bit)): asset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:438][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:438][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:440][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:441][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:442][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:443][  0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:446][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:447][  0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:448][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:450][  0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineMaterial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:452][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:453][  0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/JointSphere -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:454][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:455][  0]LogCook:Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:457][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:457][  0]LogCook:Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:460][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:460][  0]LogCook:Display: Cooking /Engine/VREditor/UI/M_ContentWindow -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:464][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:464][  0]LogCook:Display: Cooking /Engine/VREditor/UI/SelectionBarMesh -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:466][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:466][  0]LogCook:Display: Cooking /Engine/VREditor/UI/CloseButtonMesh -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:469][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:469][  0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:470][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:470][  0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:472][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:472][  0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:473][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:473][  0]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:474][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:474][  0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:476][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:476][  0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:479][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:479][  0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:480][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:481][  0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:484][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:484][  0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:486][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:486][  0]LogCook:Display: Cooking /Paper2D/DummySprite -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:488][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:488][  0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:490][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:490][  0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:493][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:493][  0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:496][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:497][  0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:498][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:502][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:503][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:503][  0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:513][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:513][  0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_C
 MainFrameActions: Packaging (Windows (64-bit)): ue.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:514][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:515][  0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.u
 MainFrameActions: Packaging (Windows (64-bit)): asset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:517][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:517][  0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:518][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:519][  0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed
 MainFrameActions: Packaging (Windows (64-bit)): _Cue.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:520][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:520][  0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uas
 MainFrameActions: Packaging (Windows (64-bit)): set
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:521][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:522][  0]LogCook:Display: Cooking /Engine/BasicShapes/Cube -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:524][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:524][  0]LogCook:Display: Cooking /Engine/BasicShapes/Sphere -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:526][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:527][  0]LogCook:Display: Cooking /Engine/BasicShapes/Cylinder -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:529][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:530][  0]LogCook:Display: Cooking /Engine/BasicShapes/Cone -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:531][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:532][  0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasse
 MainFrameActions: Packaging (Windows (64-bit)): t
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:562][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:563][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNorma
 ls.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:564][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:564][  0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:566][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:567][  0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_Simple -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunction
 MainFrameActions: Packaging (Windows (64-bit)): s/MatLayerBlend_Simple.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:568][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:569][  0]LogCook:Display: Cooking /Engine/BasicShapes/BasicShapeMaterial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:571][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:572][  0]LogCook:Display: Cooking /Engine/EngineSky/BP_Sky_Sphere -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:603][  0]LogSavePackage:Display: Package /Engine/EngineSky/BP_Sky_Sphere contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:604][  0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Cloud_Color -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:605][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:605][  0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Horizon_Color -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:606][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:606][  0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Zenith_Color -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:607][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:607][  0]LogCook:Display: Cooking /Engine/EngineSky/M_Sky_Panning_Clouds2 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:610][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:611][  0]LogCook:Display: Cooking /Engine/EngineSky/SM_SkySphere -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:612][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:612][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Math/MultiplyAdd -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/MultiplyAdd.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:613][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/MultiplyAdd.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:614][  0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:615][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:616][  0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:621][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:622][  0]LogCook:Display: Cooking /Engine/EditorMaterials/PhAT_JointLimitMaterial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:623][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:624][  0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:626][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:626][  0]LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:628][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:634][  0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:639][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:639][  0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:641][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:642][  0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uas
 MainFrameActions: Packaging (Windows (64-bit)): set
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:644][  0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:646][  0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ColorGrid -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:648][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:648][  0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_GreyBall -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:651][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:652][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:653][  0]LogCook:Display: Cooking /Engine/EngineMeshes/Cube -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:655][  0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:655][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintEditorTutorial. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:656][  0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:662][  0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:673][  0]LogCook:Display: Cooking /Engine/EditorMeshes/EditorCube -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:675][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/MaterialEditorTutorial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:679][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:686][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:687][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimEditorWalkThrough. Package will not be saved.
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:691][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:695][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:704][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.u
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:706][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:707][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:708][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimBlueprintEditorWalkthrough. Package will not be saved.
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 MainFrameActions: Packaging (Windows (64-bit)): itors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:718][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasse
 MainFrameActions: Packaging (Windows (64-bit)): t
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:718][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/Tu
 MainFrameActions: Packaging (Windows (64-bit)): torialAssets/Character/TutorialCharacter.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:725][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:725][  0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:726][  0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/FlipbookEditorTutorial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/FlipbookEditorTutorial.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:727][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FlipbookEditorTutorial. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:727][  0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasse
 MainFrameActions: Packaging (Windows (64-bit)): t
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:728][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:728][  0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:730][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:731][  0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasse
 MainFrameActions: Packaging (Windows (64-bit)): t
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:731][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LandscapeWalkThrough. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:731][  0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_Mode.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:737][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Sculpt_Mode. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:738][  0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.53:744][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved.
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:116][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/rocks/foliagerocks_4 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/rocks/foliagerocks_4.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:117][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/rocks/foliagerocks_4.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:118][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/rocks/foliagerocks_3 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/rocks/foliagerocks_3.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:120][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/rocks/foliagerocks_3.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:121][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/rocks/foliagerocks_2 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/rocks/foliagerocks_2.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:122][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/rocks/foliagerocks_2.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:123][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/rocks/foliagerocks_15 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/rocks/foliagerocks_15.uass
 MainFrameActions: Packaging (Windows (64-bit)): et
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:124][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/rocks/foliagerocks_15.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:125][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/rocks/foliagerocks_14 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/rocks/foliagerocks_14.uass
 MainFrameActions: Packaging (Windows (64-bit)): et
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:127][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/rocks/foliagerocks_14.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:128][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/rocks/foliagerocks_13 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/rocks/foliagerocks_13.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:129][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/rocks/foliagerocks_13.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:130][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/rocks/foliagerocks_12 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/rocks/foliagerocks_12.uass
 MainFrameActions: Packaging (Windows (64-bit)): et
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:131][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/rocks/foliagerocks_12.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:133][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/rocks/foliagerocks_11 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/rocks/foliagerocks_11.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:134][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/rocks/foliagerocks_11.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:135][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/rocks/foliagerocks_10 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/rocks/foliagerocks_10.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:136][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/rocks/foliagerocks_10.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:138][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/rocks/foliagerocks_1 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/rocks/foliagerocks_1.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:139][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/rocks/foliagerocks_1.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:141][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/rocks/boulder -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/rocks/boulder.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:143][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/rocks/boulder.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:146][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/rocks/0foliagerocks1 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/rocks/0foliagerocks1.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:146][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for 0foliagerocks1. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:152][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/medievalbuidlings/Roof -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/medievalbuidlings/Roof.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:154][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/medievalbuidlings/Roof.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:160][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/medievalbuidlings/medieval_wood -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/medievalbuidling
 MainFrameActions: Packaging (Windows (64-bit)): s/medieval_wood.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:167][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/medievalbuidlings/medieval_stone -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/medievalbuidlin
 MainFrameActions: Packaging (Windows (64-bit)): gs/medieval_stone.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:170][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/medievalbuidlings/medieval_stone.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:184][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/medievalbuidlings/medieval_logsstack -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/medievalbui
 MainFrameActions: Packaging (Windows (64-bit)): dlings/medieval_logsstack.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:197][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/medievalbuidlings/medieval_houseWindow -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/medievalbuidlings/medieval_houseWindow.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:198][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/medievalbuidlings/medieval_houseWindow.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:203][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/medievalbuidlings/medieval_houseSmall -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/medievalbu
 MainFrameActions: Packaging (Windows (64-bit)): idlings/medieval_houseSmall.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:205][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/medievalbuidlings/medieval_houseSmall.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:209][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/medievalbuidlings/medieval_houseLarge -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/medievalbu
 MainFrameActions: Packaging (Windows (64-bit)): idlings/medieval_houseLarge.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:211][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/medievalbuidlings/medieval_houseLarge.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:212][  0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Cube.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:220][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/medievalbuidlings/medievallarge1 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/medievalbuidlings/medievallarge1.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:222][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/medievalbuidlings/Main -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/medievalbuidlings/Main.ua
 MainFrameActions: Packaging (Windows (64-bit)): sset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:224][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/medievalbuidlings/Main.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:224][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/medievalbuidlings/logsstack3 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/medievalbuidlings/l
 MainFrameActions: Packaging (Windows (64-bit)): ogsstack3.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:227][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/medievalbuidlings/logsstack3.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:227][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/medievalbuidlings/logsstack2 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/medievalbuidlings/l
 MainFrameActions: Packaging (Windows (64-bit)): ogsstack2.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:230][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/medievalbuidlings/logsstack1 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/medievalbuidlings/l
 MainFrameActions: Packaging (Windows (64-bit)): ogsstack1.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:232][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/medievalbuidlings/logsstack1.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:233][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/medievalbuidlings/glass_Fake -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/medievalbuidlings/g
 MainFrameActions: Packaging (Windows (64-bit)): lass_Fake.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:235][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/medievalbuidlings/glass_Fake.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:242][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/items/xporb_mat -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/items/xporb_mat.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:244][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/items/xporb_mat.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:246][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/items/xporb -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/items/xporb.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:248][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/items/xporb.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:274][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/items/Material -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/items/Material.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:274][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Material. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:280][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/chest/Wood -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/chest/Wood.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:284][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/chest/Wood.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:290][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/chest/Gold -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/chest/Gold.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:293][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/chest/Gold.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:293][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/chest/chest_Skeleton -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/chest/chest_Skeleton.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:294][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/chest/chest_Skeleton.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:296][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/chest/chest_PhysicsAsset -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/chest/chest_PhysicsAsset.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:297][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/chest/chest_PhysicsAsset.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:298][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/chest/chest_Anim -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/chest/chest_Anim.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:299][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/chest/chest_Anim.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:316][  0]LogCook:Display: Marking ../../../Engine/Content/EditorBlueprintResources/StandardMacros.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:442][  0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:444][  0]LogCook:Display: Marking ../../../Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:445][  0]LogCook:Display: Marking ../../../Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.55:673][  0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/BasicShapeMaterial.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:058][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/chest/ChestBP -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/chest/ChestBP.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:065][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/Assets/chest/ChestBP contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:065][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/chest/chest -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/chest/chest.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:067][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/chest/chest.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:129][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/castle/castleWallSmall -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/castle/castleWallSmall.ua
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:135][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/castle/castleWall.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): et
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:144][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/castle/castleEntrance.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:145][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/castle/castleBridge -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/castle/castleBridge.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:146][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/castle/castleBridge.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:155][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/Actors/boulderwall_OPEN -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/Actors/boulderwall_OPEN.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:202][  0]LogCookCommandlet:Display: GC...
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:261][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/rocks/boulder.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:290][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/spherebp -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/spherebp.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:294][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/smallhouseBP_2 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/smallhouseBP_2.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:365][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/Assets/largehouseBP contains assets, that were converted into native code. Package will not be saved.
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:375][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/largeBridge -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/largeBridge.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:377][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/largeBridge.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:495][  0]LogCook:Display: Cooking /Game/ThirdPerson/Meshes/RightArm_StaticMesh -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPerson/Meshes/RightArm_StaticMesh.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:496][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPerson/Meshes/RightArm_StaticMesh.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:506][  0]LogCook:Display: Cooking /Game/ThirdPerson/Meshes/Linear_Stair_StaticMesh -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPerson/Meshes/Linear_Stair_StaticMesh.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:507][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPerson/Meshes/Linear_Stair_StaticMesh.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:509][  0]LogCook:Display: Cooking /Game/ThirdPerson/Meshes/LeftArm_StaticMesh -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPerson/Meshes/LeftArm_StaticMesh.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:511][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPerson/Meshes/LeftArm_StaticMesh.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:519][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPerson/Meshes/Bump_StaticMesh.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): quin__normals.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:673][  0]LogCook:Display: Cooking /Game/Geometry/Meshes/1M_Cube -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/Geometry/Meshes/1M_Cube.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:674][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/Geometry/Meshes/1M_Cube.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:676][  0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Ba
 MainFrameActions: Packaging (Windows (64-bit)): ckground.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:731][  0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:733][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:736][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Materials/log_drop/log_drop1_4 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Materials/log_drop/log_drop1_4.
 MainFrameActions: Packaging (Windows (64-bit)): uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:742][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Materials/log_drop/log_drop1_2 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Materials/log_drop/log_drop1_2.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:745][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Materials/log_drop/log_drop1 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Materials/log_drop/log_drop1.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:745][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for log_drop1. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:746][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Materials/housing/wood_housing -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Materials/housing/wood_housing.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:748][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Materials/housing/wood_housing.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:748][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Materials/housing/walls_smallhouse -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Materials/housing/walls_smallhouse.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:751][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Materials/housing/walls_smallhouse.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:751][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Materials/housing/steps_largehouse -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Materials/housing/steps_lar
 MainFrameActions: Packaging (Windows (64-bit)): gehouse.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:754][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Materials/housing/steps_largehouse.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:754][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Materials/housing/roof_housing -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Materials/housing/roof_housing.
 MainFrameActions: Packaging (Windows (64-bit)): uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:756][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Materials/housing/roof_housing.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:757][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Materials/housing/metalbars_housing -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Materials/housing/metalbars_housing.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:759][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Materials/housing/metalbars_housing.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:766][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Materials/tree -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Materials/tree.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:770][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Materials/tree.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:770][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Materials/rocks -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Materials/rocks.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:775][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Materials/rocks.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:776][  0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Math/MultiplyAdd.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:782][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Materials/reflectivewater -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Materials/reflectivewater.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:785][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Materials/reflectivewater.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:788][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Materials/largehouse1_4 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Materials/largehouse1_4.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:789][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for largehouse1_4. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:791][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Materials/largehouse1_3 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Materials/largehouse1_3.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:792][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for largehouse1_3. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:794][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Materials/largehouse1_2 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Materials/largehouse1_2.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:795][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for largehouse1_2. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:801][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Materials/Landscape -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Materials/Landscape.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:804][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Materials/Landscape.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:810][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Materials/castle -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Materials/castle.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:812][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Materials/castle.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:836][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Map1/Test_sharedassets/Grass_LayerInfo -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Map1/Test_sharedassets/Grass_LayerInfo.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:836][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Map1/Test_sharedassets/Grass_LayerInfo.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:838][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Map1/Water_StaticMesh -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Map1/Water_StaticMesh.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:839][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Map1/Water_StaticMesh.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:846][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Foliage/procedurals/PFS_TwistTrees -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/procedurals/PFS_TwistTrees.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:847][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/procedurals/PFS_TwistTrees.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:861][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/rocks/rocks01.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:862][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/rocks/foliagerocks_1.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:863][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/rocks/rocks02.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:864][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/rocks/foliagerocks_10.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:865][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/rocks/rocks03.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:865][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/rocks/foliagerocks_11.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:866][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/rocks/rocks04.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:867][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/rocks/foliagerocks_12.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:868][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/rocks/rocks05.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:869][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/rocks/foliagerocks_13.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:870][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/rocks/rocks06.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:871][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/rocks/foliagerocks_14.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:872][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/rocks/rocks07.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:872][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/rocks/foliagerocks_15.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:873][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/rocks/rocks08.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:874][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/rocks/foliagerocks_2.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:875][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/rocks/rocks09.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:875][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/rocks/foliagerocks_3.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:876][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/rocks/foliagerocks_4.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:877][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/rocks/foliagerocks_5.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:878][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/rocks/foliagerocks_6.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:879][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/rocks/foliagerocks_7.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:881][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/rocks/foliagerocks_8.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:882][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/rocks/foliagerocks_9.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:891][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Foliage/procedurals/PFS_Rocks -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/procedurals/PFS_Rocks.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:892][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/procedurals/PFS_Rocks.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:893][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Foliage/Meshes/twist3 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/twist3.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:894][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/twist3.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:894][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Foliage/Meshes/twist2 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/twist2.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:896][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/twist2.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:900][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Foliage/Meshes/twist1bp_3 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/twist1bp_3.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:900][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for twist1bp_3. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:903][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Foliage/Meshes/twist1bp_2 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/twist1bp_2.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:904][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for twist1bp_2. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:904][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Foliage/Meshes/twist1 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/twist1.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:905][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/twist1.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:975][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Foliage/Meshes/tree -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/tree.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.56:976][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/tree.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:027][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Foliage/Meshes/toohard -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/toohard.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:028][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/toohard.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:053][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Foliage/Meshes/point2 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/point2.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:054][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/point2.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:069][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Foliage/Meshes/point1 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/point1.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:070][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/point1.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:106][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Foliage/Meshes/pine1 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/pine1.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:108][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/pine1.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:146][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Foliage/Meshes/palm2 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/palm2.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:148][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/palm2.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:180][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Foliage/Meshes/palm1 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/palm1.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:182][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/palm1.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:220][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Foliage/Meshes/oak4 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/oak4.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:221][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/oak4.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:265][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Foliage/Meshes/oak3 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/oak3.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:267][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/oak3.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:308][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Foliage/Meshes/oak2 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/oak2.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:310][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/oak2.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:350][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Foliage/Meshes/oak1 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/oak1.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:351][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Meshes/oak1.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:352][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Foliage/Foliage/twist3Foliage -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Foliage/twist3Foliage.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:353][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Foliage/twist3Foliage.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:353][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Foliage/Foliage/twist2Foliage -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Foliage/twist2Foliage.ua
 MainFrameActions: Packaging (Windows (64-bit)): sset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:355][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Foliage/twist2Foliage.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:355][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Foliage/Foliage/twist1Foliage -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Foliage/twist1Foliage.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:357][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/Foliage/twist1Foliage.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:360][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Foliage/twist1Foliage_3 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/twist1Foliage_3.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:361][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for twist1Foliage_3. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:363][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Foliage/twist1Foliage_2 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/twist1Foliage_2.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:364][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for twist1Foliage_2. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:366][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Foliage/red1Foliage_2 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/red1Foliage_2.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:367][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for red1Foliage_2. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:370][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Foliage/point1Foliage_2 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/point1Foliage_2.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:371][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for point1Foliage_2. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:373][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Foliage/palm1Foliage_3 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/palm1Foliage_3.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:373][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for palm1Foliage_3. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:375][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Foliage/palm1Foliage_2 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Foliage/palm1Foliage_2.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:376][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for palm1Foliage_2. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:410][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Inventory/Items/Item_Ingredient_Rock_WA -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/
 MainFrameActions: Packaging (Windows (64-bit)): Inventory/Items/Item_Ingredient_Rock_WA.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:411][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Item_Ingredient_Rock_WA. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:417][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/items/xporb_mat.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:418][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/items/xporb.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:431][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Inventory/Items/BP_XPORB -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/Inventory/Items
 MainFrameActions: Packaging (Windows (64-bit)): /BP_XPORB.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:436][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/Blueprints/Inventory/Items/BP_XPORB contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:460][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Inventory/Items/BP_Sword -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/Inventory/Items/BP_Sword.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:461][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BP_Sword. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:463][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/chest/Gold.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:464][  0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Cube.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:475][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Inventory/Items/BP_Box -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/Inventory/Items/BP_Box.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:477][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/Blueprints/Inventory/Items/BP_Box contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:512][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Inventory/NewUserDefinedStruct -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/Inventory
 MainFrameActions: Packaging (Windows (64-bit)): /NewUserDefinedStruct.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:513][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for NewUserDefinedStruct. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:527][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Inventory/NewBlueprint -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/Inventory/NewBlue
 MainFrameActions: Packaging (Windows (64-bit)): print.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:527][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for NewBlueprint. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:534][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Inventory/Item_Book_4 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/Inventory/Item_Boo
 MainFrameActions: Packaging (Windows (64-bit)): k_4.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:535][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Item_Book_4. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:542][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Inventory/Item_Book_3 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/Inventory/Item_Boo
 MainFrameActions: Packaging (Windows (64-bit)): k_3.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:542][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Item_Book_3. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:548][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Inventory/Item_Book_2 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/Inventory/Item_Book_2.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:549][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Item_Book_2. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:550][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Inventory/ItemData -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/Inventory/ItemData.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:551][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/Blueprints/Inventory/ItemData contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:708][  0]LogCook:Display: Marking ../../../Engine/Content/EditorBlueprintResources/StandardMacros.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:785][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/chest/chest_Skeleton.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:786][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/chest/chest_Anim.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:841][  0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:842][  0]LogCook:Display: Marking ../../../Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:843][  0]LogCook:Display: Marking ../../../Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:858][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/chest/Wood.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:859][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/chest/chest_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.57:859][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/chest/chest.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:342][  0]LogCook:Display: Marking C:/Users/administrator/Desktop/UE4/RPG 4.12/Content/ThirdPersonBP/Assets/chest/ChestBP.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:519][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Inventory/InvItemButton -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/Inventory/InvItemButton.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:520][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/Blueprints/Inventory/InvItemButton contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:522][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Inventory/InventoryWidget -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/Inventory/InventoryWidget.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:528][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/Blueprints/Inventory/InventoryWidget contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:545][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Inventory/ButtonClick -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/Inventory/ButtonClick.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:545][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ButtonClick. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:546][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Inventory/BP_ItemMaster -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/Inventory/BP_Ite
 MainFrameActions: Packaging (Windows (64-bit)): mMaster.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:547][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/Blueprints/Inventory/BP_ItemMaster contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:567][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Inventory/BP_Box -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/Inventory/BP_Box.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:567][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BP_Box. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:571][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/BuildSys/SmallHouse_3 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/BuildSys/SmallHouse_3.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:571][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SmallHouse_3. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:574][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/BuildSys/SmallHouse_2 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/BuildSys/SmallHous
 MainFrameActions: Packaging (Windows (64-bit)): e_2.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:574][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SmallHouse_2. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:576][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/BuildSys/NewUserDefinedEnum -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/BuildSys/NewUserDefinedEnum.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:577][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for NewUserDefinedEnum. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:577][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/BuildSys/MediumHouse -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/BuildSys/MediumHouse.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:579][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/Blueprints/BuildSys/MediumHouse contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:579][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/BuildSys/BuildType -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/BuildSys/BuildType.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:580][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/Blueprints/BuildSys/BuildType contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:587][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/AI/ThirdPersonCharacter -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/AI/ThirdPersonCh
 MainFrameActions: Packaging (Windows (64-bit)): aracter.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:587][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ThirdPersonCharacter. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:707][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/AI/SpawnAI -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/AI/SpawnAI.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:711][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/Blueprints/AI/SpawnAI contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:711][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/AI/SetWalkSpeed -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/AI/SetWalkSpeed.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:713][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/Blueprints/AI/SetWalkSpeed contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:714][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/AI/MovetoRandPoint -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/AI/MovetoRandPoint.ua
 MainFrameActions: Packaging (Windows (64-bit)): sset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:718][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/Blueprints/AI/MovetoRandPoint contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:719][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/AI/BTT_DestroyMem -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/AI/BTT_DestroyMem.uass
 MainFrameActions: Packaging (Windows (64-bit)): et
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:722][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/Blueprints/AI/BTT_DestroyMem contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:722][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/AI/BTSVisCheck -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/AI/BTSVisCheck.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:733][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/Blueprints/AI/BTSVisCheck contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:736][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/AI/BTService_BlueprintBase_New -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/AI/BTServ
 MainFrameActions: Packaging (Windows (64-bit)): ice_BlueprintBase_New.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:737][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BTService_BlueprintBase_New. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:737][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/AI/Attack -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/AI/Attack.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:744][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/Blueprints/AI/Attack contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:745][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/AI/AI_Character -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/AI/AI_Character.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:754][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/Blueprints/AI/AI_Character contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:754][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/AI/AIState -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/AI/AIState.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:755][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/Blueprints/AI/AIState contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:759][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/AI/AICharacterController -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/AI/AICharacterController.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:760][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/Blueprints/AI/AICharacterController contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:761][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/AI/AIBlackboard -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/AI/AIBlackboard.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:762][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/AI/AIBlackboard.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:762][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/AI/AIBehaviorTree -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/AI/AIBehaviorTree.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:764][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/AI/AIBehaviorTree.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:765][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Use -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/Use.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:766][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/Blueprints/Use contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:771][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:872][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:873][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Notification -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/Notification.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:875][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/Blueprints/Notification contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:876][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/HUD -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/HUD.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:884][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/Blueprints/HUD contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:887][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/HealthInterface_2 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/HealthInterface_2.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:887][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for HealthInterface_2. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:888][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/HealthInterface -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/HealthInterface.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:889][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/Blueprints/HealthInterface contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:889][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/crosshair -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/crosshair.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:890][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/Blueprints/crosshair contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:892][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Castle1 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/Castle1.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:892][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Castle1. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:893][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/AwardXP -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/AwardXP.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:894][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/Blueprints/AwardXP contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:894][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/AddHealthMana -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/AddHealthMana.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:896][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/Blueprints/AddHealthMana contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:899][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/blendfiles/player_Skeleton -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/blendfiles/player_Skeleton.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:900][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for player_Skeleton. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:961][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/blendfiles/manaiconfromblender -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/blendfiles/manaiconfromblender.
 MainFrameActions: Packaging (Windows (64-bit)): uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.58:963][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/blendfiles/manaiconfromblender.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:047][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/LevelIcon/1 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/LevelIcon/1.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:056][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/LevelIcon/1.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:080][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/PlayerModel/player -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/PlayerModel/player.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:081][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/PlayerModel/player.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:115][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/blendfiles/healthiconfromblender -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/blendfiles/healthiconfromblender.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:117][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/blendfiles/healthiconfromblender.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:135][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/castle -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/castle.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:136][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/castle.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:149][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/PlayerModel/Anim/walk -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/PlayerModel/Anim/walk.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:150][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/PlayerModel/Anim/walk.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:162][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/PlayerModel/Anim/run -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/PlayerModel/Anim/run.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:163][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/PlayerModel/Anim/run.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:182][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/PlayerModel/Anim/player_blankspace -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/PlayerModel/Anim/player_blankspace.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:184][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/PlayerModel/Anim/player_blankspace.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:356][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/PlayerModel/Anim/playerBP -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/PlayerModel/Anim/playerBP.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:364][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/PlayerModel/Anim/playerBP contains assets, that were converted into native code. Package will not be saved.
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:368][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for player. Package will not be saved.
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:371][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for NewBlendSpace1D. Package will not be saved.
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 MainFrameActions: Packaging (Windows (64-bit)): print.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:376][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/PlayerModel/Anim/jumpstart.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:377][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/PlayerModel/Anim/jumpend.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:377][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/PlayerModel/Anim/jumpair -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/PlayerModel/Anim/jumpair.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:378][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/PlayerModel/Anim/jumpair.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:379][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/PlayerModel/Anim/Idle -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/PlayerModel/Anim/Idle.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:380][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/PlayerModel/Anim/Idle.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:381][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/PlayerModel/player_Skeleton -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/PlayerModel/player_Skeleton.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:382][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/PlayerModel/player_Skeleton.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:421][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/PlayerModel/player_Anim -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/PlayerModel/player_Anim.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:423][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/PlayerModel/player_Anim.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:425][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/rocks/rocks15.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:426][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Assets/rocks/rocks14 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Assets/rocks/rocks14.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:578][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/manaicon -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/manaicon.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:579][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/manaicon.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:633][  0]LogCook:Display: Cooking /Game/Mannequin/Character/Textures/UE4Man_Logo_N -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/Mannequin/Character/Textures/UE4Man_Logo_N.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:659][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/LevelIcon/xpbar_full -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/LevelIcon/xpbar_full.ua
 MainFrameActions: Packaging (Windows (64-bit)): sset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:673][  0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/M_UE4Man_Body -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/Mannequin/Character/Materials/M_UE4Man_Body.ua
 MainFrameActions: Packaging (Windows (64-bit)): sset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:682][  0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPerson_Jump -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/Mannequin/Animations/ThirdPerson_Jump.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:684][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/Mannequin/Animations/ThirdPerson_Jump.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:684][  0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPerson_IdleRun_2D -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/Mannequin/Animations/ThirdPerson_IdleRun_2D.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:685][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/Mannequin/Animations/ThirdPerson_IdleRun_2D.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:687][  0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPerson_AnimBP -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/Mannequin/Animations/ThirdPerson_AnimBP.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): et
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:724][  0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPersonJump_End -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/Mannequin/Animations/ThirdPersonJump_End.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:725][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/Mannequin/Animations/ThirdPersonJump_End.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:731][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/Geometry/Meshes/TemplateFloor.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:731][  0]LogCook:Display: Cooking /Game/Geometry/Meshes/CubeMaterial -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/Geometry/Meshes/CubeMaterial.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): Outter.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:894][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/RankIcons/Gold_IV -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Gold_IV.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.28.59:956][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/ItemIcons/xpdrop_Mat -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/ItemIcons/xpdrop_Mat.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.00:023][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/ItemIcons/xpdrop -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/ItemIcons/xpdrop.uasset
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 MainFrameActions: Packaging (Windows (64-bit)): et
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.41:257][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Bronze_II.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.41:271][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/LevelIcon/xpbar_empty -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/LevelIcon/xpbar_empty.
 MainFrameActions: Packaging (Windows (64-bit)): uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.41:273][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/LevelIcon/xpbar_empty.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.41:329][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/LevelIcon/2 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/LevelIcon/2.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.41:334][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/LevelIcon/2.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.41:409][  0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.41:410][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.41:538][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/RankIcons/Silver_III -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Silver_III.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.41:544][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Silver_III.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.42:026][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/LevelIcon/7 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/LevelIcon/7.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.42:031][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/LevelIcon/7.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.42:140][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/crosshair -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/crosshair.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.42:141][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/crosshair.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.42:357][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/manabackgroundicon -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/manabackgroundicon.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.42:359][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/manabackgroundicon.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.42:705][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/LevelIcon/6 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/LevelIcon/6.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.42:711][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/LevelIcon/6.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.42:712][  0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/Mannequin/Character/Material
 MainFrameActions: Packaging (Windows (64-bit)): s/MaterialLayers/ML_SoftMetal_UE4.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.42:713][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.42:968][  0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.42:969][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.42:989][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/foliage_colours -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/foliage_colours.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.42:990][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/foliage_colours.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.43:115][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/RankIcons/Silver_I -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Silver_I.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.43:122][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Silver_I.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.43:263][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/RankIcons/Gold_III -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Gold_III.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.43:270][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Gold_III.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.43:383][  0]LogCook:Display: Marking ../../../Engine/Content/EngineMaterials/DefaultNormal.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.43:408][  0]LogCook:Display: Cooking /Engine/Maps/Entry -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.43:415][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.43:469][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.43:508][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.43:684][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/RankIcons/Warlord -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Warlord.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.43:690][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Warlord.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.43:832][  0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.43:833][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.43:977][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/RankIcons/Platinum_II -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Platinum_II.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.43:981][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Platinum_II.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.44:096][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/RankIcons/Platinum_IV -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Platinum_IV.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.44:101][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Platinum_IV.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.44:228][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/LevelIcon/8 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/LevelIcon/8.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.44:234][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/LevelIcon/8.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.44:271][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/healthicon -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/healthicon.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.44:272][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/healthicon.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.44:289][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/ItemIcons/Box -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/ItemIcons/Box.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.44:290][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/ItemIcons/Box.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.44:343][  0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/Mannequin/Character/Materials
 MainFrameActions: Packaging (Windows (64-bit)): /MaterialLayers/T_ML_Aluminum01.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.44:345][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.44:473][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/LevelIcon/9 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/LevelIcon/9.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.44:480][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/LevelIcon/9.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.44:533][  0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.u
 MainFrameActions: Packaging (Windows (64-bit)): asset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.44:534][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.44:652][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/RankIcons/Silver_IV -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Silver_IV.uass
 MainFrameActions: Packaging (Windows (64-bit)): et
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.44:657][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Silver_IV.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.44:828][  0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/Mannequin/Character/Materia
 MainFrameActions: Packaging (Windows (64-bit)): ls/MaterialLayers/T_ML_Aluminum01_N.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.44:829][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.44:946][  0]LogCook:Display: Cooking /Game/Mannequin/Character/Textures/UE4_LOGO_CARD -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/Mannequin/Character/Textures/UE4_LOGO_CARD.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.44:947][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/Mannequin/Character/Textures/UE4_LOGO_CARD.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.45:233][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/LevelIcon/10 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/LevelIcon/10.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.45:238][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/LevelIcon/10.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.45:386][  0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.45:387][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.45:559][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/RankIcons/Platinum_I -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Platinum_I.ua
 MainFrameActions: Packaging (Windows (64-bit)): sset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.45:565][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Platinum_I.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.45:676][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/LevelIcon/4 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/LevelIcon/4.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.45:681][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/LevelIcon/4.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.45:821][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/RankIcons/Bronze_III -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Bronze_III.ua
 MainFrameActions: Packaging (Windows (64-bit)): sset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.45:829][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Bronze_III.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.45:957][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/RankIcons/Alpha_Warlord -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Alpha_Warl
 MainFrameActions: Packaging (Windows (64-bit)): ord.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.45:962][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Alpha_Warlord.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.46:173][  0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.46:174][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.46:283][  0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uas
 MainFrameActions: Packaging (Windows (64-bit)): set
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.46:284][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.46:288][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.
 MainFrameActions: Packaging (Windows (64-bit)): uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.46:289][  0]LogSavePackage:Display: Package /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode contains assets, that were converted into native code. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.46:445][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/RankIcons/Gold_I -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Gold_I.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.46:450][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Gold_I.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.46:572][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/healthbackgroundicon -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/healthbackgroundicon.ua
 MainFrameActions: Packaging (Windows (64-bit)): sset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.46:573][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/healthbackgroundicon.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.46:658][  0]LogCook:Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.46:660][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.46:702][  0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.46:703][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.46:800][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/RankIcons/Bronze_1 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Bronze_1.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.46:806][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Bronze_1.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.46:928][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/RankIcons/Diamond_IV -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Diamond_IV.ua
 MainFrameActions: Packaging (Windows (64-bit)): sset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.46:933][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Diamond_IV.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.47:236][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/LevelIcon/5 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/LevelIcon/5.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.47:241][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/LevelIcon/5.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.47:244][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/TestMap/Test_2 -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/TestMap/Test_2.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.47:244][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Test_2. Package will not be saved.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.47:353][  0]LogCook:Display: Cooking /Game/ThirdPersonBP/Textures/RankIcons/Bronze_IV -> C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Bronze_IV.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.47:358][  0]LogSavePackage:Display: Finished SavePackage C:/Users/administrator/Desktop/UE4/RPG 4.12/Saved/Cooked/WindowsNoEditor/RPG/Content/ThirdPersonBP/Textures/RankIcons/Bronze_IV.uasset
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.48:010][  0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break ItemData ) tried to inject code into  Branch . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/ThirdPersonBP/Blueprints/Inventory/InventoryWidget.InventoryWidget:ExecuteUbergraph_Inven
 toryWidget.K2Node_BreakStruct_7
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.48:011][  0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break ItemData ) tried to inject code into  SpawnActor . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/ThirdPersonBP/Blueprints/Inve
 MainFrameActions: Packaging (Windows (64-bit)): ntory/InventoryWidget.InventoryWidget:ExecuteUbergraph_InventoryWidget.K2Node_BreakStruct_7
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.48:011][  0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break ItemData ) tried to inject code into  Branch . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/ThirdPersonBP/Blueprints/Inventor
 MainFrameActions: Packaging (Windows (64-bit)): y/InventoryWidget.InventoryWidget:ExecuteUbergraph_InventoryWidget.K2Node_BreakStruct_6
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.48:012][  0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break ItemData ) tried to inject code into  MakeNotification . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/ThirdPersonBP/Blueprints/Inventory/InventoryWidget.InventoryWidget:ExecuteUberg
 raph_InventoryWidget.K2Node_BreakStruct_6
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.48:013][  0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break ItemData ) tried to inject code into  Return Node . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/ThirdPersonBP/Blueprints/Inv
 MainFrameActions: Packaging (Windows (64-bit)): entory/InventoryWidget.InventoryWidget:EdGraph_18.K2Node_BreakStruct_0
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.48:013][  0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break ItemData ) tried to inject code into  Set TempItemWeight . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/ThirdPersonBP/Blueprints/Inventory/InventoryWidget.InventoryWidget:EdGraph_19
 .K2Node_BreakStruct_0
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.48:014][  0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break ItemData ) tried to inject code into  Return Node . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/ThirdPersonBP/Blueprints/Inv
 MainFrameActions: Packaging (Windows (64-bit)): entory/InventoryWidget.InventoryWidget:EdGraph_20.K2Node_BreakStruct_0
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.48:014][  0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break ItemData ) tried to inject code into  Return Node . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/ThirdPersonBP/Blueprints/Inventory/InventoryWidget.InventoryWidget:EdGraph_21.K2Node
 _BreakStruct_0
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.48:069][  0]LogBlueprint:Warning: Compiler Warning [0074.85] Compile of InventoryWidget successful, but with 8 Warning(s) [in 69 ms] (/Temp/__TEMP_BP__/Game/ThirdPersonBP/Blueprints/Inventory/InventoryWidget.InventoryWidget)
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.48:722][  0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Select ) tried to inject code into  SpawnActor . K2Node_Select /Temp/__TEMP_BP__/Game/ThirdPersonBP/Blueprints/ThirdPersonCharac
 MainFrameActions: Packaging (Windows (64-bit)): ter.ThirdPersonCharacter:ExecuteUbergraph_ThirdPersonCharacter.K2Node_Select_3
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.48:807][  0]LogBlueprint:Warning: Compiler Warning [0075.59] Compile of ThirdPersonCharacter successful, but with 1 Warning(s) [in 129 ms] (/Temp/__TEMP_BP__/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCha
 MainFrameActions: Packaging (Windows (64-bit)): racter)
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:479][  0]LogChunkManifestGenerator:Display: Saving asset registry.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:487][  0]LogChunkManifestGenerator:Display: Generated asset registry num assets 384, size is 200.54kb
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:497][  0]LogChunkManifestGenerator:Display: Done saving asset registry.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:580][  0]LogCook:Display: Cook by the book total time in tick 58.854091s total time 71.462540
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:580][  0]LogCookCommandlet:Display: GC...
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:786][  0]LogCookCommandlet:Display: CookStats
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:786][  0]LogCookCommandlet:Display: ---------
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:786][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=4407,TimeSec=32.047918,MB=948.512545,MB/s=29.596697,Node= 0: LimitKeyLength
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:787][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=945,TimeSec=71.709436,MB=387.228791,MB/s=5.399970,Node= 0: LimitKeyLength
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:787][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Put,HitOrMiss=Hit,Count=2560,TimeSec=0.141826,MB=640.249023,MB/s=4514.318312,Node= 0: LimitKeyLength
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:787][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=264,TimeSec=0.025709,MB=0.000000,MB/s=0.000000,Node= 0: LimitKeyLength
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:788][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=4407,TimeSec=32.019282,MB=950.245609,MB/s=29.677293,Node= 0. 0: AsyncPut
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:788][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=945,TimeSec=71.698119,MB=387.457879,MB/s=5.404017,Node= 0. 0: AsyncPut
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:788][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Put,HitOrMiss=Miss,Count=2560,TimeSec=0.152320,MB=0.000000,MB/s=0.000000,Node= 0. 0: AsyncPut
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:788][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=264,TimeSec=0.024227,MB=0.000000,MB/s=0.000000,Node= 0. 0: AsyncPut
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:789][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Put,HitOrMiss=Hit,Count=2560,TimeSec=0.140033,MB=640.249023,MB/s=4572.129851,Node= 0. 0: AsyncPutSync
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:789][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=4407,TimeSec=32.011826,MB=950.245609,MB/s=29.684205,Node= 0. 0. 0: Hierarchical
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:789][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=945,TimeSec=71.696774,MB=387.457879,MB/s=5.404119,Node= 0. 0. 0: Hierarchical
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:789][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=264,TimeSec=0.023999,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0: Hierarchical
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:790][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Hit,Count=2560,TimeSec=0.117813,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0: Hierarchical
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:790][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=110,TimeSec=0.002773,MB=8.434697,MB/s=3042.130296,Node= 0. 0. 0. 0. 0: MemoryBackend.C:/Users/administrator/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:790][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=110,TimeSec=0.000196,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 0. 0: MemoryBackend.C:/Users/administrator/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:791][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Miss,Count=4561,TimeSec=0.000207,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 0. 0: MemoryBackend.C:/Users/administrator/AppData/Loc
 MainFrameActions: Packaging (Windows (64-bit)): al/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:791][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Miss,Count=3505,TimeSec=0.000216,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 0. 0: MemoryBackend.C:/Users/administrator/AppData/Loc
 MainFrameActions: Packaging (Windows (64-bit)): al/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:791][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=138,TimeSec=0.124974,MB=2.913265,MB/s=23.311000,Node= 0. 0. 0. 1. 0: PakFile.../../../Engine/DerivedDataCache/Compressed.dd
 MainFrameActions: Packaging (Windows (64-bit)): p
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:792][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=198,TimeSec=0.000357,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 1. 0: PakFile.../../../Engine/DerivedDataCache/Compressed.ddp
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:792][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Miss,Count=4473,TimeSec=0.006533,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 1. 0: PakFile.../../../Engine/DerivedDataCache/Compresse
 MainFrameActions: Packaging (Windows (64-bit)): d.ddp
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:792][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Miss,Count=3505,TimeSec=0.006564,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 1. 0: PakFile.../../../Engine/DerivedDataCache/Compressed.ddp
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:793][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Put,HitOrMiss=Miss,Count=50,TimeSec=0.008704,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2: AsyncPut
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:793][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Put,HitOrMiss=Miss,Count=50,TimeSec=0.002753,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2: AsyncPutSync
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:793][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=4159,TimeSec=31.512691,MB=935.771379,MB/s=29.695065,Node= 0. 0. 0. 2. 0: CorruptionWrapper
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:793][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=945,TimeSec=71.579315,MB=387.457879,MB/s=5.412987,Node= 0. 0. 0. 2. 0: CorruptionWrapper
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:794][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=4423,TimeSec=0.348593,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0: CorruptionWrapper
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:794][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Hit,Count=3555,TimeSec=0.233053,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0: CorruptionWrapper
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:794][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=4159,TimeSec=30.917845,MB=935.834841,MB/s=30.268437,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/administrator/AppData/Local/UnrealEngine/Common/DerivedDataCache
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:795][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=945,TimeSec=71.335862,MB=387.472299,MB/s=5.431662,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/administrator/AppData/Local/UnrealEngine/Common/DerivedDataCache
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:795][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=4423,TimeSec=0.347748,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/administrator/AppData/Local/UnrealEngine/Common/DerivedDataCache
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:795][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Hit,Count=3555,TimeSec=0.232365,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/administrator/AppData/Loca
 MainFrameActions: Packaging (Windows (64-bit)): l/UnrealEngine/Common/DerivedDataCache
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:796][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Miss,Count=4407,TimeSec=0.005207,MB=0.000000,MB/s=0.000000,Node= 0. 0. 1: MemoryBackend.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:796][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Miss,Count=945,TimeSec=0.000685,MB=0.000000,MB/s=0.000000,Node= 0. 0. 1: MemoryBackend.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:796][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Put,HitOrMiss=Hit,Count=2560,TimeSec=0.062279,MB=640.249023,MB/s=10280.322326,Node= 0. 0. 1: MemoryBackend.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:796][  0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Miss,Count=2824,TimeSec=0.000600,MB=0.000000,MB/s=0.000000,Node= 0. 0. 1: MemoryBackend.
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:797][  0]LogCookCommandlet:Display: DDC.Summary,TotalGetHits=5352,TotalGets=5352,TotalHitPct=1.000000,LocalHitPct=0.953662,SharedHitPct=0.000000,OtherHitPct=0.046338,MissPct=0.000000
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:797][  0]LogCookCommandlet:Display: Cook.Profile,Path= 0,CookWallTimeSec=76.567246
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:797][  0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0,StartupWallTimeSec=4.897860
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:797][  0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0,NewCookTimeSec=71.669357
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:797][  0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 0,StartCookByTheBookTimeSec=9.746299
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:797][  0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1,TickCookOnTheSideTimeSec=61.094119
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:798][  0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 0,TickCookOnTheSideLoadPackagesTimeSec=7.782654
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:798][  0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 1,TickCookOnTheSideResolveRedirectorsTimeSec=5.105949
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:798][  0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 2,TickCookOnTheSideSaveCookedPackageTimeSec=34.023587
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:798][  0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 3,TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=0.041553
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:799][  0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 4,TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=9.764352
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:799][  0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 2,TickLoopGCTimeSec=0.386508
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:799][  0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 3,TickLoopRecompileShaderRequestsTimeSec=0.067809
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:799][  0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 4,TickLoopShaderProcessAsyncResultsTimeSec=0.031470
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:799][  0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 5,TickLoopProcessDeferredCommandsTimeSec=0.036498
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:799][  0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 6,TickLoopTickCommandletStatsTimeSec=0.009728
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:800][  0]LogInit:Display: 
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:800][  0]LogInit:Display: Warning/Error Summary (Unique only)
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:800][  0]LogInit:Display: -----------------------------------
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:800][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break ItemData ) tried to inject code into  Branch . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/ThirdPersonBP/Blueprints/Inventory/InventoryWidget.InventoryWidget:Execu
 teUbergraph_InventoryWidget.K2Node_BreakStruct_7
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:800][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break ItemData ) tried to inject code into  SpawnActor . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/ThirdPersonB
 MainFrameActions: Packaging (Windows (64-bit)): P/Blueprints/Inventory/InventoryWidget.InventoryWidget:ExecuteUbergraph_InventoryWidget.K2Node_BreakStruct_7
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:801][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break ItemData ) tried to inject code into  Branch . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/ThirdPersonBP/Bl
 MainFrameActions: Packaging (Windows (64-bit)): ueprints/Inventory/InventoryWidget.InventoryWidget:ExecuteUbergraph_InventoryWidget.K2Node_BreakStruct_6
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:801][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break ItemData ) tried to inject code into  MakeNotification . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/ThirdPersonBP/Blueprints/Inventory/InventoryWidget.InventoryWi
 dget:ExecuteUbergraph_InventoryWidget.K2Node_BreakStruct_6
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:802][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break ItemData ) tried to inject code into  Return Node . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/ThirdPersonBP/Blueprints/Inventory/InventoryWidget.InventoryWidget:
 EdGraph_18.K2Node_BreakStruct_0
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:802][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break ItemData ) tried to inject code into  Set TempItemWeight . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/ThirdPersonBP/Blueprints/Inventory/InventoryWidget.Inventory
 Widget:EdGraph_19.K2Node_BreakStruct_0
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:803][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break ItemData ) tried to inject code into  Return Node . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/ThirdPerson
 MainFrameActions: Packaging (Windows (64-bit)): BP/Blueprints/Inventory/InventoryWidget.InventoryWidget:EdGraph_20.K2Node_BreakStruct_0
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:804][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break ItemData ) tried to inject code into  Return Node . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/ThirdPerson
 MainFrameActions: Packaging (Windows (64-bit)): BP/Blueprints/Inventory/InventoryWidget.InventoryWidget:EdGraph_21.K2Node_BreakStruct_0
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:804][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0074.85] Compile of InventoryWidget successful, but with 8 Warning(s) [in 69 ms] (/Temp/__TEMP_BP__/Game/ThirdPersonBP/Blueprints/Inventory/InventoryWidget.InventoryWidget)
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:804][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Select ) tried to inject code into  SpawnActor . K2Node_Select /Temp/__TEMP_BP__/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter:ExecuteUbergra
 ph_ThirdPersonCharacter.K2Node_Select_3
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:805][  0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0075.59] Compile of ThirdPersonCharacter successful, but with 1 Warning(s) [in 129 ms] (/Temp/__TEMP_BP__/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter)
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:805][  0]LogInit:Display: 
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:805][  0]LogInit:Display: Success - 0 error(s), 11 warning(s)
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.13-06.29.49:805][  0]LogInit:Display: 
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 
 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Execution of commandlet took:  71.69 seconds
 MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 78.4042526s to run UE4Editor-Cmd.exe, ExitCode=0
 MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND COMPLETED **********
 MainFrameActions: Packaging (Windows (64-bit)): Project.Build: ********** BUILD COMMAND STARTED **********
 MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe RPG Win64 Development -Project="C:\Users\administrator\Desktop\UE4\RPG 4.12\RPG.uproject"  "C:\Users\administrator\Desktop\UE4\RPG 4.12\RPG.uprojec
 MainFrameActions: Packaging (Windows (64-bit)): t" -PLUGIN "C:\Users\administrator\Desktop\UE4\RPG 4.12\Intermediate\WindowsNoEditor\NativizedAssets\NativizedAssets.uplugin" -remoteini="C:\Users\administrator\Desktop\UE4\RPG 4.12" -noxge -generatemanifest -NoHotReloadFromIDE
 MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 3.3189772s to run UnrealBuildTool.exe, ExitCode=0
 MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe RPG Win64 Development -Project="C:\Users\administrator\Desktop\UE4\RPG 4.12\RPG.uproject"  "C:\Users\administrator\Desktop\UE4\RPG 4.12\RPG.uproject" -PLUGIN "C:\Users\administrator\Desktop\UE4\RPG 4.1
 2\Intermediate\WindowsNoEditor\NativizedAssets\NativizedAssets.uplugin" -remoteini="C:\Users\administrator\Desktop\UE4\RPG 4.12" -noxge -NoHotReloadFromIDE -ignorejunk
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Creating makefile for RPG (no existing makefile)
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Performing full C++ include scan (no include cache file)
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Parsing headers for RPG
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool:   Running UnrealHeaderTool "C:\Users\administrator\Desktop\UE4\RPG 4.12\RPG.uproject" "C:\Users\administrator\Desktop\UE4\RPG 4.12\Intermediate\Build\Win64\RPG\Development\RPG.uhtmanifest" -LogCmds="loginit warning, logexit warning, lo
 MainFrameActions: Packaging (Windows (64-bit)): gdatabase error" -Unattended -WarningsAsErrors -installed
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Reflection code generated for RPG in 4.4830871 seconds
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Performing 10 actions (4 in parallel)
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: PCH.UELinkerFixupsName.h.cpp
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: PCH.NativizedAssets.h.cpp
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: UELinkerFixups.cpp
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Module.NativizedAssets.2_of_4.cpp
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Module.NativizedAssets.4_of_4.cpp
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Module.NativizedAssets.1_of_4.cpp
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Module.NativizedAssets.3_of_4.cpp
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Users\administrator\Desktop\UE4\RPG 4.12\Intermediate\WindowsNoEditor\NativizedAssets\Source\NativizedAssets\Private\AI_Character__pf2003257337.cpp(435): warning C4996: 'USkeletalMeshComponent::AnimBlueprintGeneratedClass': This property is deprecated. Please use AnimClass instead Please u
 pdate your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.12\Engine\Source\Runtime\Engine\Classes\Components/SkeletalMeshComponent.h(357): note: see declaration of 'USkeletalMeshComponent::AnimBlueprintGeneratedClass'
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Users\administrator\Desktop\UE4\RPG 4.12\Intermediate\WindowsNoEditor\NativizedAssets\Source\NativizedAssets\Private\BP_Sky_Sphere__pf2298762097.cpp(457): warning C4996: 'ALight::LightComponent': LightComponent should not be accessed directly, please use GetLightComponent() function instea
 d. LightComponent will soon be private and your code will not compile. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.12\Engine\Source\Runtime\Engine\Classes\Engine/Light.h(17): note: see declaration of 'ALight::LightComponent'
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Users\administrator\Desktop\UE4\RPG 4.12\Intermediate\WindowsNoEditor\NativizedAssets\Source\NativizedAssets\Private\BP_Sky_Sphere__pf2298762097.cpp(660): warning C4996: 'ALight::LightComponent': LightComponent should not be accessed 
 MainFrameActions: Packaging (Windows (64-bit)): directly, please use GetLightComponent() function instead. LightComponent will soon be private and your code will not compile. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.12\Engine\Source\Runtime\Engine\Classes\Engine/Light.h(17): note: see declaration of 'ALight::LightComponent'
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Users\administrator\Desktop\UE4\RPG 4.12\Intermediate\WindowsNoEditor\NativizedAssets\Source\NativizedAssets\Private\ThirdPerson_AnimBP__pf4153901168.cpp(502): warning C4996: 'UAnimInstance::GetAnimAssetPlayerTimeFromEndFraction': Get
 MainFrameActions: Packaging (Windows (64-bit)): AnimAssetPlayerTimeFromEndFraction is deprecated, use GetInstanceAssetPlayerTimeFromEndFraction instead Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.12\Engine\Source\Runtime\Engine\Classes\Animation/AnimInstance.h(939): note: see declaration of 'UAnimInstance::GetAnimAssetPlayerTimeFromEndFraction'
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Users\administrator\Desktop\UE4\RPG 4.12\Intermediate\WindowsNoEditor\NativizedAssets\Source\NativizedAssets\Private\ThirdPerson_AnimBP__pf4153901168.cpp(531): warning C4996: 'UAnimInstance::GetAnimAssetPlayerTimeFromEndFraction': GetAnimAssetPlayerTimeFromEndFraction is deprecated, use Ge
 tInstanceAssetPlayerTimeFromEndFraction instead Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.12\Engine\Source\Runtime\Engine\Classes\Animation/AnimInstance.h(939): note: see declaration of 'UAnimInstance::GetAnimAssetPlayerTimeFromEndFraction'
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Users\administrator\Desktop\UE4\RPG 4.12\Intermediate\WindowsNoEditor\NativizedAssets\Source\NativizedAssets\Private\ThirdPersonCharacter__pf1682475099.cpp(501): warning C4996: 'USkeletalMeshComponent::AnimBlueprintGeneratedClass': Th
 MainFrameActions: Packaging (Windows (64-bit)): is property is deprecated. Please use AnimClass instead Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.12\Engine\Source\Runtime\Engine\Classes\Components/SkeletalMeshComponent.h(357): note: see declaration of 'USkeletalMeshComponent::AnimBlueprintGeneratedClass'
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.12\Engine\Source\Runtime\Core\Public\Containers\Array.h(992): error C2678: binary '==': no operator found which takes a left-hand operand of type 'const FItemData__pf351838062' (or there is no acceptable
 MainFrameActions: Packaging (Windows (64-bit)):  conversion)
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.12\Engine\Source\Runtime\Engine\Classes\Sound/DialogueWave.h(64): note: could be 'bool operator ==(const FDialogueContextMapping &,const FDialogueContextMapping &)'
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.12\Engine\Source\Runtime\Engine\Classes\Sound/DialogueTypes.h(56): note: or       'bool operator ==(const FDialogueContext &,const FDialogueContext &)'
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.12\Engine\Source\Runtime\Engine\Classes\Engine/StaticMesh.h(211): note: or       'bool operator ==(const FMeshSectionInfo &,const FMeshSectionInfo &)'
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.12\Engine\Source\Runtime\Engine\Classes\Engine/SkeletalMesh.h(567): note: or       'bool operator ==(const UMaterialInterface &,const FSkeletalMaterial &)'
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.12\Engine\Source\Runtime\Engine\Classes\Engine/SkeletalMesh.h(566): note: or       'bool operator ==(const FSkeletalMaterial &,const UMaterialInterface &)'
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.12\Engine\Source\Runtime\Engine\Classes\Engine/SkeletalMesh.h(565): note: or       'bool operator ==(const FSkeletalMaterial &,const FSkeletalMaterial &)'
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: c:\program files (x86)\epic games\4.12\engine\source\runtime\rhi\public\RHIResources.h(243): note: or       'bool operator ==(const FRHIUniformBufferLayout &,const FRHIUniformBufferLayout &)'
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Program Files (x86)\Windows Kits\8.1\include\shared\guiddef.h(192): note: or       'bool operator ==(const GUID &,const GUID &)'
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.12\Engine\Source\Runtime\Core\Public\Containers\Array.h(992): note: while trying to match the argument list '(const FItemData__pf351838062, const FItemData__pf351838062)'
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.12\Engine\Source\Runtime\Core\Public\Containers\Array.h(988): note: while compiling class template member function 'int32 TArray<FItemData__pf351838062,FDefaultAllocator>::Find(const FItemData__pf3518380
 MainFrameActions: Packaging (Windows (64-bit)): 62 &) const'
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.12\Engine\Source\Runtime\Engine\Public\GeneratedCodeHelpers.h(158): note: see reference to function template instantiation 'int32 TArray<FItemData__pf351838062,FDefaultAllocator>::Find(const FItemData__p
 MainFrameActions: Packaging (Windows (64-bit)): f351838062 &) const' being compiled
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Users\administrator\Desktop\UE4\RPG 4.12\Intermediate\WindowsNoEditor\NativizedAssets\Source\NativizedAssets\Public\ThirdPersonCharacter__pf1682475099.h(110): note: see reference to class template instantiation 'TArray<FItemData__pf35
 MainFrameActions: Packaging (Windows (64-bit)): 1838062,FDefaultAllocator>' being compiled
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: NativizedAssets.generated.cpp
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: ERROR: UBT ERROR: Failed to produce item: C:\Users\administrator\Desktop\UE4\RPG 4.12\Intermediate\WindowsNoEditor\NativizedAssets\Binaries\Win64\UE4-NativizedAssets.lib
 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Total build time: 1072.78 seconds
 MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 1072.9065049s to run UnrealBuildTool.exe, ExitCode=5
 MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Command failed (Result:5): C:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe RPG Win64 Development -Project="C:\Users\Lucas R
 MainFrameActions: Packaging (Windows (64-bit)): iedlShah\Desktop\UE4\RPG 4.12\RPG.uproject"  "C:\Users\administrator\Desktop\UE4\RPG 4.12\RPG.uproject" -PLUGIN "C:\Users\administrator\Desktop\UE4\RPG 4.12\Intermediate\WindowsNoEditor\NativizedAssets\NativizedAssets.uplugin" -remoteini="C:\Users\administrator\Desktop\UE4\RPG 4.12" -noxge -NoHotReloadFro
 mIDE -ignorejunk. See logfile for details: 'UnrealBuildTool-2016.06.13-18.29.55.txt' 
 MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars)
 MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars)
 MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvV
 ars)
 MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride,
  Dictionary`2 InTargetToManifest)
 MainFrameActions: Packaging (Windows (64-bit)):    at Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask)
 MainFrameActions: Packaging (Windows (64-bit)):    at BuildCookRun.DoBuildCookRun(ProjectParams Params)
 MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.BuildCommand.Execute()
 MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
 MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.Automation.Process(String[] CommandLine)
 MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.Program.MainProc(Object Param)
 MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
 MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.Program.Main()
 MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=5 (5)
 MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit
 MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files...
 MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED
 PackagingResults:Error: Error Unknown Error
Product Version: UE 4.12
Tags:
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asked Jun 13 '16 at 12:02 PM in Packaging & Deployment

avatar image

Anomalous Dude
28 4 5 9

avatar image Adam Davis STAFF Jun 13 '16 at 06:39 PM

Hi Lucas-RS,

  • Are you able to package a clean, blank project with no additional content or are you not able to do this, either?

  • What device are you packaging to?

  • What steps are you taking to package your project?

avatar image Anomalous Dude Jun 14 '16 at 05:59 AM
  • Blank project compiles fine

  • Packaging for Win 10 64 bit

  • Steps I take are just like go to File->Package project.

Sorry I don't know much, if almost anything, about this stuff. :P

I have just had a look in the automation tools log and it appears the issue is being cause by this:

http://pastebin.com/qfRXneGU

avatar image Moss Jun 14 '16 at 08:18 AM

Just to add a bit more to the discussion, I do see some deprecation warnings. Could you try to fix them and package again?

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2 answers: sort voted first

Ok so nevermind. The issue was basically I was removing a widget and then trying to call the removed widget. Fixed now. Packages fine.

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answered Jun 14 '16 at 10:34 AM

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Anomalous Dude
28 4 5 9

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I am sorry , my english is pool, please open C:\Users\TSHD008\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.12\UAT_Log.txt and locate 'failed', to find error, such as material error, and correct modification, make package

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answered Jun 14 '16 at 09:08 AM

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cygwolf
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