Find Sessions not finding session in LAN
Hi, i created a simple blueprint with the function "find sessions" in it, when i launch it in my computer with 2 players, then the find sessions works perfectly, but when i run the second player on another computer in LAN, it does not find the session. i also added:
in the DefaultEngine.ini and i can connect to the server using console commands.
You need to create a session and set "Use LAN",
Create Session node will register server to online service (if you use any) and/or this also should start up LAN beacon which will listen to multicast packets from clients that will search for the game.
This should work regardless of online subsystem you use, as online services don't effect your LAN in anyway. You should use NullOnlineSubsystem if you want IP entry only and LAN only, but keep in mind "find session" in null works only over LAN since there is no multicasting over Internet and without some online service that lists servers there no way to find servers over internet.
Follow this question
Once you sign in you will be able to subscribe for any updates here