Animate separate parts of a desk model?
I've made a desk in 3dsMax that has some drawers in it and I want to be able to open the drawers individually when in Unreal.
Would I need to import the base desk and the drawers separately to animate them, or is there a way to import it in one asset at once and animate each section?
asked Jun 13 '16 at 01:34 PM in Using UE4
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