Feature Request: Source control working with source data

Hello,

for the workflow where source data (.fbx, .png) are exported into the UE project folder structure, it would be great if UE source control would correctly work with those source files.

Currently, when uasset (for example a texture) is moved to different folder, UE will correctly move the corresponding source data (.png of that texture) too. Unfortunately if source control is turned on, only the uasset is moved correctly (e.g. via “svn move command”), the moved source data (.png texture) will be moved but only as a local file system operation (e.g. like through windows explorer) and when trying to submit the project via tortoise svn those .png files will show up as missing.

Thanks for considering this.