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Possible to change constraints stiffness, damping, breakable during runtime?

I just started playing with constraints and so I made a procedural constraint. Now the problem is trying to access and control all of my added physic constraint. I can't seem to find a node or set its stiffness, damping and breakable(angular/force). I see it in the detail panel but as mention earlier these are procedural constraints.

Is it possible to change added physic constraint stiffness, damping, and enable breakable limits during run-time in blueprints?

Product Version: UE 4.12
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asked Jun 13 '16 at 08:16 PM in Blueprint Scripting

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SkeetonYu
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avatar image Arty-McLabin Dec 15 '18 at 05:50 PM

bump. did you find a solution without diving into C++? i would like to know the answer too. by the way you can at least "SetLinearBreakable" now (4.20 on my side)

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