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Is it possible to detect the orientation of a mobile device in a blueprint?

Is it possible to tell which way up a device is being held, I.e portrait / landscape? I'm wondering if I can utilise both orientations for a game, for example show the environment when in landscape, and the inventory when in portrait?

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asked May 14 '14 at 05:18 PM in Blueprint Scripting

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avatar image OnePunchPete May 14 '14 at 05:20 PM

I suppose another question could be - is it possible to disable a devices automatic screen rotation within the game, and use the tilt values to determine its orientation?

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Hey OnePunchPete,

Currently we detect the device screen orientation on a hardware level that is not exposed to blueprints by default. I'm going to file a feature request for the team to look into exposing that information, hopefully we can make that available soon.



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answered May 14 '14 at 08:20 PM

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Steve Allison STAFF
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avatar image OnePunchPete May 14 '14 at 08:34 PM

That would be great, thanks Steve!

avatar image jeffvoigt Mar 04 '15 at 04:37 PM

Can someone point me to where it is in code so I can expose it via blueprint for my project. I really need this functionality!

avatar image aussieburger Apr 26 '18 at 08:55 AM

any update on this? Is there a Jira ticket link we can vote on and see what is the planned engine version?

avatar image drpsyko Feb 10 '19 at 04:25 AM

There is a Get Device Orientation, but it always return unknown to me.

avatar image cabrown242 May 17 '19 at 09:17 PM

I was looking through the code for this, its only implemented on iOS.

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