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Map save taking a long time


My map has a simple 7x7 terrain, 2 ai characters, and eqs testing pawn and a skylight - yet it takes upwards of 5 minutes to save.. it loads very quickly, map check reports 0 errors.

My hard drive has heaps of space so there's no issues there either..

It only seems to happen on the actual map, blueprints save no problem - its just the map.

Product Version: UE 4.12
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asked Jun 15 '16 at 04:13 PM in Using UE4

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avatar image Swinny_ Jun 15 '16 at 04:17 PM

Something I have noticed is in the autosave.. it jumped from 582kb to 12.8mb to 81.9mb to 223mb, something is storing ALOT of data.. will investigate further

avatar image Swinny_ Jun 15 '16 at 04:20 PM

latest save in output

Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/A_RTS/Map/testMap" FILE="../../../../../../ 4.12/Content/A_RTS/Map/testMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false LogSavePackage: Save=347845.97ms LogSavePackage: Moving '../../../../../../4.12/Saved/testMap2FE2CD9C4EFFA8C7D05AC38A2E969437.tmp' to '../../../../../../ 4.12/Content/A_RTS/Map/testMap.umap' LogSavePackage:Display: Finished SavePackage ../../../../../../ 4.12/Content/A_RTS/Map/testMap.umap

avatar image Swinny_ Jun 15 '16 at 04:21 PM

output log was massive - cleared it, doesnt affect save speed at all.. lighting build time is about 1 second, its a very clear scene

avatar image Swinny_ Jun 16 '16 at 01:00 PM

it fixed itself..

twilight zone music

avatar image Michael Asquith Aug 06 '16 at 11:57 AM

I'm having this exact same issue. Do you have any idea how you fixed it?

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