As the name implies, I am trying to have multiple textures on one surface. I’m currently making a house that the player can explore. My problem is, that my house has hardwood floors everywhere (as I used one box brush to make the whole thing). The floors look great, but I am trying to add a tile texture (http://imgur.com/kqcumPi) in the bathrooms and kitchen. As you may have guessed, when I try to add the texture in those rooms it changes everywhere getting rid of my hardwood flooring. Is there a way to solve this, or am I going to have to remake all the floors using separate box brushes?
Here is a picture of the room I am trying to change, ignore the wall texture I am not close to being done: http://imgur.com/zCwyJ7z