How do I have multiple floor textures?

As the name implies, I am trying to have multiple textures on one surface. I’m currently making a house that the player can explore. My problem is, that my house has hardwood floors everywhere (as I used one box brush to make the whole thing). The floors look great, but I am trying to add a tile texture (http://imgur.com/kqcumPi) in the bathrooms and kitchen. As you may have guessed, when I try to add the texture in those rooms it changes everywhere getting rid of my hardwood flooring. Is there a way to solve this, or am I going to have to remake all the floors using separate box brushes?

Here is a picture of the room I am trying to change, ignore the wall texture I am not close to being done: http://imgur.com/zCwyJ7z

Hi MrDiggers, this is certainly possible, as long as you have an edge dividing the floor of the hardwood, and the floor of the bathroom/kitchen. So basically if you have 2 separate faces you should be able to apply a single texture to each face. So for instance, you should be able to cut a line between the hardwood floor area and the bathroom floor area. Unfortunately I cannot remember how to do it myself, but I am sure you could figure it out. It should be under the ‘Geometry Edit’ tab, which is next to ‘Foliage’. This is of course possible with the same brush as well.

Thank you!

No problem! :slight_smile: