Mac Vive / SteamVR Development

I’m following the guide to set up UE4 for vive development here (https://docs.unrealengine.com/latest/INT/Platforms/SteamVR/QuickStart/2/index.html). I have steam and steamVR installed on my mac.

However, the SteamVRChaperone component is not showing up in unreal. Has anyone successfully set up a steamVR project on a mac?

I have a pc to run the vive, but it isn’t set up as a workstation. I was hoping to do development on my mac laptop and sync the project files using git.

Update: I never got the SteamVRChaperone component to show up on my mac, but otherwise have had no issues with mac development for the vive or syncing project files back and forth between mac / pc.