How do I change the bounciness of my mesh?
Hello, i'm trying to make a ball with physics that bounce like a tennis ball, but whatever values i set, it only bounces once or twice as if it's super heavy.
I would expect the ball to not stop bouncing when i set the Mass Scale, Angular Damping and Linear Damping on 0.
What's going on?
Take a look at the Material assigned to your ball's Mesh. In the Details panel, you can set a Physical Material for that Material. To create your own custom Phys Material to use here, right click in your Content Browser (or click New) and choose Physics > Physical Material.
Open up the Phys Material, and you'll see settings for Friction, Restitution, and Density. If you set your Restitution higher, you'll get more bounce from Actors with this Phys Material assigned. Try 1.75 to start with and adjust from there based on your mesh's settings.
Hope that helps! Let me know if you run into more questions with this.
answered May 14 '14 at 09:06 PM
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