Aim Offset is working, but animation isn't

It seems to work fine, even when I’m playing, but just not updating the animation part. If you look at the video, I’m ONLY moving my mouse and the aim offset is doing what it’s supposed to, but just not showing it animation wise. [Video Showcasing The Problem][1]

You are not updating the Aim Pitch and Aim Yaw variables on the animation blueprint. You need to grab them every update animation tick from the character.

You missed it from step 12 and over !

I did that already

take a look at this

@Slaughtermelon1 that’s not grabbing the control rotation from the player and setting aim yaw and pitch