Cook Fails Due to Incombatible or Missing Module
The game builds fine in the editor if I do File>Package Game>Win64.
However if I run from the command line (or from Unreal Front End):
I get the following errors:
This is the log from that build: Failed Build Log
However, if I run with the following flag:
Then the build proceeds as expected. This produces this log: Successful Build Log
It is a weird flag that I can't find documented anywhere which makes me nervous. Why do I need this flag? What is it doing?
Edit: Attached Build Logs
Edit 2: More Information
I have tried running the command on the build machine (which hasn't launched the editor) and with or without the
For anyone who's just now running into this, here's what could be happening.
answered Jun 25 '18 at 03:27 PM
I am marking this topic as resolved for tracking purposes, as we have not heard from you in a few days. If this issue persists, feel free to respond to this thread. For any new issues, please create a new Answerhub topic.
Have a great day
answered Jun 28 '16 at 02:32 PM
Sean L ♦♦ STAFF
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