Indirect Ligting Saturation "Bug"?
hey, It seems that they are some problems with the "Indirect Lighting Saturation" option on spot lights. Even if i set the value to 0, the scene looks excartly the same like with the standard value of 1. Im not sure if this issue is just on my side or a generall bug....
asked Jun 17 '16 at 06:45 PM in Rendering
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