4.11 EQS Context changes require editor restart before taking effect

It is quite annoying that whenever i change my eqs context for one of the tests my testing pawn is using in his eqs query I have to first restart the editor before the context works again. I think this is a definite bug, yes I compile and save everything before. It might be that I have to reload the map or might be that I have to restart the whole editor.

Hello JKDev,

Are you experiencing this issue in 4.12.3 as well? If you haven’t tested, could you please do so and let me know if this is the case?

Our project is on 4.11, we might update it eventually but for now we are stuck with this one.

Could you provide an example of when you are experiencing this issue in your project? I haven’t been able to reproduce it on my end, so it’s possible I’m setting mine up a bit differently.

Try setting up a simple test in a clean project, and if you are able to reproduce the issue, please provide the steps that you followed to do so. Thanks!

Hello,

I am marking this topic as resolved for tracking purposes, as we have not heard from you in a few days. If this issue persists, feel free to respond to this thread. For any new issues, please create a new Answerhub topic.

Have a great day