Play in editor locks up after ~1 minute, killing CrashReportClient frees it again
Running on a mac, after a minute or so of playing in the editor it will lock up -- the mouse moves, and I can run other applications, but there is no response to mouse clicks or selecting Quit from the menu (I'm using the more common tag "freeze" even though I'd call this a lock-up since the cursor moves and I can run other things).
If I exit the launcher and kill CrashReportClient (it won't quit, I have to force quit, which I assume means kill -9), the editor is no longer locked up, and it now gets and processes the saved-up mouse clicks (and the first keypress) that I attempted to make when it originally locked up. After CrashReportClient is killed and isn't respawned (because the launcher isn't running), it no longer locks up.
This is 4.12.3 -- I didn't see this with earlier 4.12 versions, but I can't say for sure that it wasn't a problem earlier in 4.12. I never had this happen with 4.11 or earlier.
I have another project that is a modified (and simplified) version of this project, but that one doesn't seem to lock up. They are both modified 3rd person projects.
asked Jun 18 '16 at 07:16 AM in Bug Reports
Hi Brian Westley,
Since we have not heard back from you in a few days, we are marking this thread "resolved" for tracking purposes. However, if you are still experiencing the editor locking up in UE4.12.3, please respond with the results from the troubleshooting steps posted above we will continue to investigate.
answered Jun 27 '16 at 06:24 PM
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