Idle HeadBob First Person?
How to make a Idle Head Bob Blueprint. I already have the Camera Shake blueprint set up for my walking and my running.
asked Jun 18 '16 at 06:01 PM in Blueprint Scripting
Add this to your character event graph:
This is my idle headbob. I explain you: It will check every second the velocity of your character. If velocity is less or equal that 0, it'll play the shake; if not, make sure that you have a camera shake for walk or add a client stop camera shake in "False"
Let me know if you have a problem!
answered Oct 26 '16 at 12:41 PM
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