Idle HeadBob First Person?

How to make a Idle Head Bob Blueprint. I already have the Camera Shake blueprint set up for my walking and my running.

Add this to your character event graph:

This is my idle headbob. I explain you: It will check every second the velocity of your character. If velocity is less or equal that 0, it’ll play the shake; if not, make sure that you have a camera shake for walk or add a client stop camera shake in “False”

Let me know if you have a problem!