Component not named unique
I have an actor that adds 12 components with a for loop in the construction script. I spawn 2 actors at play (not at the same time). The first component of actor 1 has the same name as first component of actor 2! All other components are named unique. I'm pretty sure they all should have a unique name so I assume this is a bug. I stumbled over this while comparing if equal components in Blueprint which resulted in bugs inside my game.
Follow this question
Once you sign in you will be able to subscribe for any updates here