TMap's in Blueprint

I realize they don’t currently work in blueprint (I can’t compile a blueprint callable function wit a TMap as a parameter) and I’d like to request that they get implemented at some point.

However, the purpose of my question is, does any one have a reasonable alternative? I want to be able to pass a dynamically sized dictionary-style array from blueprint to c++. Does anyone know of an effective way to do this?

Thanks.

Hello Ineni,

I went ahead and put in a feature request to add a TMap Parameter into Blueprint. Thank you for your feedback!

Any updates on this? it’s been over a year.

yeah, simple feature too -_-

We would be interested in that too!

Hi ,

This post is considerably outdated as it was from before the official engine release last year. If there is a feature you are looking for that has not been implemented, please make a new thread so we can properly assess the information presented. Thank you!