Why is everything all green?

Ever since I updated to 4.12 my screen is all green. Any idea what’s going on? Am I just in some alternate view mode? (If so I can’t figure out how to get out of it). It turns green with a new blank project, after a delay of about a second. Thanks!

Looks like you’re visualizing something, check the options under the little Show box and the Lit box up in the upper left-hand corner of your viewport and make sure you don’t have something weird selected.

Weird - the green does go away when toggling off Show / Static Meshes, but the only meshes in the scene are the default FPS template assets. Everything else seems normal. Hm…

Make sure you aren’t visualizing any depth of field debugging components under Visualizers :slight_smile:

Is the skylight using a SLS Specified Cubemap? Try turning it off

Hey guys,

Just to let you know changing our SkyLight actor mobility from stationary to static solved it.

Good Luck,
Samuel Tapeba of Caucaia.

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Thanks Tapeda “changing our SkyLight actor mobility from stationary to static” solved the problem!!! :smiley:

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