Cooking for IOS Crashes
Using Unreal Engine 4.12.0 source editor, trying to package for IOS the packaging process will crash on the Cook command stage every time.
The Cook section constantly crashes. I've attached the output for the Cook command section when it crashes. The building process still continues on afterwards. However, at the end, the automation tool outputs the following: link text
Any way around this? Without the cook process working, my project is at a standstill.
I've also attached the minidump.link text
Upon further inspection, your logs indicate that you are using SSH and failing to login successfully.
It looks like the you will need to go into System Preferences > Sharing > Remote Login and allow access for all.
Also, you may need to add 'sudo ' to the beginning of your terminal command. Running a command with sudo will execute the command as a root user and you will have more permissions than a standard user.
answered Jun 28 '16 at 03:15 PM
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