crash with c++ sub-folders
I have a problem with creating subfolders for c++ code.
I've gone through some iterations of folder structure, but I've yet to find one that works. (beside the one that has no subfolders)
So, this works:
But these don't:
This produces a file or folder not found error in the includes.
(I didn't test giving the full path in the includes; all examples here work with "#include MyCode.h")
This produces an assertion error:
I wouldn't want to just dump all the code files in one directory, so the first (working) folder structure is a no go.
I would be grateful if you could give me tips about creating a working (and optimal) folder structure.
asked Jun 20 '16 at 08:21 AM in Using UE4
It seems you've found a bug caused by having a class and a folder at the same level with the same name (I assume Orbis.h contains a class called UOrbis or AOrbis) - try renaming either the class or the folder for now.
answered Jun 20 '16 at 01:25 PM
Jamie Dale STAFF
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