I was able to reproduce this issue in clean project. I have written up a report (UE-32310) and I have submitted to the developers for further consideration. I will provide updates with any pertinent information as it becomes available. Thank you for your time and information.
Hello Rudy, sadly the public tracker reports UE-32310 as a Non-Issue…
How can this be norrmal behaviour?
I would highly appreciate if you could elaborate a little on this, because it will give me valuable help to locate my problem and maybe find a solution.
I believe this because this is in a PIE session, the stats reflect the textures loaded by the editor. Once you have loaded a texture it remains in memory for the editor session. I hope that this information helps.