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Resolution / Aliasing / Flickering in Vive after Packaging

Hi there, we´ve got a serious problem when packaging our Vive project. After packaging for i.e. Windows64 the resolution in the vive seems to be quite different as the view in the editor. Edges are much more aliased, small objects are flickering etc. Has anybody similar problems? Where do I have to look for this issue? Many thanx for your help! Best regards Stephan

Product Version: UE 4.12
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asked Jun 21 '16 at 08:22 AM in Packaging & Deployment

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PhanHat
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Hey PhanHat,

Take a look at the post linked below and see if the resolution helps you with your issue.

https://answers.unrealengine.com/questions/434362/vr-shipping-build-is-blurry-and-slow.html

Let me know if that doesn't help and we can look into other options.

Have a great day

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answered Jun 21 '16 at 01:42 PM

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Sean L ♦♦ STAFF
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