Performance of the HTML5 game.
I compiled standard UE's ThirdPerson project to HTML 5 and started it, opened localhost:8000 in Google Chrome.
Google Chrome process with UE HTML5 game used about 4 GB of RAM. Why? Compiled native version for Win x32 of the game used about 250 MB of RAM. Why HTML 5 version is so resource expensive?
Thank you! :)
asked Jun 21 '16 at 01:31 PM in Packaging & Deployment
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