[Feature Request] Ability to set default Mobility of all meshes during FBX Import to Static
It would be very helpful to be able to set the default mobility of all meshes to "Static" in the import dialogue beforehand.
Going into the imported FBX blueprint, selecting every contained mesh, and setting them to static can lock up the editor for an incredibly long time as it goes through each one of the meshes in a complex architectural model.
asked Jun 21 '16 at 04:33 PM in Using UE4
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