When should i setup ios Signing Certificate/Dev subscription

I am wondering when should i setup the ios certificate and subscription. I am planning on releasing a mobile game for android, but i am thinking about releasing for ios. I have not yet finalized my decision if i want only android or both. Does it matter if i set the ios stuff towards the final completion of the game?

Hello Zy_lack

Technically you could do it at the last minute, but it would be useful to be able to test your project on iOS to ensure that there are no compatibility issues. There is always the possibility that you’ll run into some sort of rendering or logic issue that doesn’t happen on Android and the further along you are, the more chance there is that it’ll be deeply rooted in your project and something that cannot be easily fixed.

So is it even possible test on your own ipad if i plan on waiting till the last minute. I have never made anything for IOS before so i am just curious.

You would need the certifications to be able to package/launch from the editor so unfortunately no. The only thing that could come close would be “Mobile Preview” but that wouldn’t show any issues related to particular OS versions or hardware.

Thank you for your time.