World Composition - Landscape Z-axis
After enabling World Composition and importing my tiled landscape, I'm unable to move the landscape on the Z-axis. I'm also not able to rotate the landscape.
If I disable World Composition and manually add levels then I'm able to move the landscape on the Z-axis. If I then try to re-enable World Composition, the editor says I need to delete the levels I manually created.
Is there a workaround that allows me to move the landscape tile in World Composition on the z-axis? Or do I have to create a custom streaming solution? Any guidance would be greatly appreciated.
asked Jun 21 '16 at 06:00 PM in Using UE4
Hey guys, for anyone who has this issue, go to levels tab, click the butotn on top for Level Details, voilà! set position on any axis for each heightmap, you can select all at once and set a Z value.
Do no use the selection tool to move the landscape components, will bug out the brush, it will give a strange offset to the brush the higher the component offset.
answered Oct 13 '18 at 08:14 PM
Hey mate! I tried your solution in 4.19.2 but there is no Z axis in level details. I wonder if there is a new solution for this?
answered Oct 30 '18 at 10:28 PM
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