Background music across levels
Hi! I have an issue with the background music of my game.
The game is a 2D platformer developed for Android. I am a game designer, not a programer so I am using only blueprints as it seems easy to me. In the game every time I complete a level I open the next one, however the background music for the game starts over again. I tried to put a persistent level with the music and stream the other levels but I can't figure out how to do it properly. Is there any way of placing a background music that works with the Open Level system?
Thanks in advance.
PD: Sorry about my english I am not native
asked Jun 21 '16 at 08:34 PM in Using UE4
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