How can I increase Jump speed, but not height?

I’m trying to make my game a little bit more dynamic by messing around with the Jump Z Velocity and the Gravity Scale of my character as I want him to fall faster and jump faster. If I increase the Gravity Scale, it works as expected, but it makes me also increase Jump Z Velocity in order to match the falling speed, thus making my player jump higher; which is what I don’t want. I have jumping set up with the standard Jump function and I’m not too sure of any other way to do it. Would implementing a jump through animation root motion and montage be better suited for this?

Did you get it? I am facing the same problem here…

You can adjust gravity scale while jumping and falling. But this is hackish solution.