Importing meshes from blender doesn't scale materials applied in unreal
Importing any mesh at any settings results in the texture and or material being distorted and warped.
I have tried multiple different importing settings in unreal and exporting settings in blender which didn't work.
Normally i am one to fix it on my own issues but im sitting now almost a week with this issue and i cant figure it out, im fairly new to unreal but this one has me stumped. Please help
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