Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

Skeletal Mesh Simulating physics in 4.12.3

I have a problem in 4.12.3 after set simulate physics in skeletal mesh

In version 4.11.2 everything is normal

alt text

In version 4.12.3 the same project gives strange result after set simulate physics alt text Using skeletal mesh

If don't set simulate physics, actor not rotate and visual result same version 4.11.2

UPDATE: I found the cause of the problem. If you have a blank skeletal mesh and you are using a BP below

alt text

your actor will turn by 180 degrees

If the first tick, set the mesh, and enable the simulation of physics in the next tick, the rotation does not occur.

I think it's a bug

Product Version: UE 4.12
more ▼

asked Jun 22 '16 at 02:56 PM in Bug Reports

avatar image

1 1 3

avatar image TJ V ♦♦ STAFF Jun 24 '16 at 05:29 PM

Hi Maximjon,

I attempted to reproduce this with the default skeletal mesh from the 3rd Person Template but I couldn't get your results. Could you try reproducing it with that asset and listing your steps or providing me with a test asset from your project?

avatar image Maximjon Jun 24 '16 at 07:46 PM

Thanks for your response. I created a test project with use of problem mesh You can download it from here Example in Default map

Best regards, Maximjon

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Thanks for the additional info. I was able to reproduce the issue in your project, so I've created JIRA UE-32598. Our developers will be investigating further and we will post here with updates as we have them.



more ▼

answered Jun 28 '16 at 08:24 PM

avatar image

41.1k 1009 183 493

avatar image Maximjon Jun 30 '16 at 12:28 PM

Thank you very much! If to be necessary for you additional information, I will be glad to provide it to you.

Best regards, Maximjon

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question