iOS crash on Launch with Distribution package
I am currently using 4.12 with both an iPod Touch and an iPhone 6S Plus, both of which are running iOS 9.3.2. I am working on a plugin and we are using the QAGame example as our testbed app.
When I use the launch option, I am able to run my app just fine and the plugin works as intended. When I package the app for distribution and then install it onto the devices using iTunes, it will start, flash the splash screen, then crash. Here is a crash log from the crash.link text
asked Jun 22 '16 at 06:15 PM in Packaging & Deployment
Thank you again for pointing out that the Generate Chunks option was a deciding factor in the app crashing or not. After taking a look at the logs in conjunction with knowing that, one of our iOS platform developers noticed that it is an issue with a lack of content when generating chunks. In this case, the data being packaged for the app isn't large enough for a chunk to be generated which results in the app not having any data. When the app attempts to pop up with an error due to the lack of data, it crashes due to the Push Notifications being disabled.
A fix is on its way for the Generate Chunks issue not generating anything without a certain amount of content and I should be able to provide you with a GitHub link for that sometime later today so you can integrate it if you would like. I'll update here whenever I have a hold of that.
answered Jun 30 '16 at 02:04 PM
If you wish to install your application through iTunes, you'll need to package your project for Shipping. Distribution will only work if the application is installed through the App Store. If your project continues to have issues in shipping, please let me know and we can continue investigating.
answered Jun 23 '16 at 07:52 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here