Hi,
I started a new project using the side scroller example. I now have projectiles that spawn when I shoot, but these projectiles are not colliding with any geometry, other then the player character, if I dont turn on the box “simulate physics”. I tried multiple things as changing the type of collision to BlockAll, enabling CCD, deleting the mesh e creating a new one, creating a custom collision in the mesh, changing collision complexity.
The screenshot of the projectile components
Screenshot of the Cube physics and collision
Screenshot of Projectile Movement component
I also have this on the construction script of the projectile
Any help would be appreciated!
Thanks.