Realistic Mobile Environment Unreal Engine 4
Hi, I had the Idea to make a Big Map Open World for a mobile devices, I'm waiting for Epic to make a Dynamic Day-night cycle to expand the idea hahaha.
Keep in mind if that it should be playable at 30fps so without NPC's and other it should run at 40-50fps (I guess...??)
Thanks for read and taking the time for answer :)
asked Jun 23 '16 at 10:00 AM in Using UE4
As it is right now with mobile devices, is that they do not have the power to render realistic open world environments. You'll have to narrow the world down by a lot. The storage on mobile devices are very limited too, many don't even have 1 gb available, so using larger textures will not be possible. There is a reason that there is no such game out there on the mobile market.
Thank you for the answer! : D I had forgot this thread long ago :v
I would like to agree with you but with the potential of vulkan there is a big possibility now days. Not through hi-polly or lots of textures, light is out the scope ... can not be realistic , I found the answer myself during my research, but there can be a mobile open world game, with the right gameplay and The right art style.
"Limitation is not a weakness, its a tool, you have to use it wisely"
answered Jan 18 '17 at 01:40 AM
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