AdMob and UE4
I'm trying to use AdMod to put ads in my game put I keep getting this error
GetAdvertisingProvider called with a module name of None
asked Jun 23 '16 at 01:43 PM in Using UE4
We can help you. Our plugin Universal Mobile Ads for iOS & Android is exactly what you need: https://forums.unrealengine.com/unreal-engine/marketplace/65633-holiday-sale-40-universal-mobile-ads-for-ios-android It includes support for 15 ad networks (more coming soon) and Banners, Interstitials, Rewarded Videos. Plugin was released 2 years ago and was tested in many ways during this time. It's stable, receives update every 1-2 months ,and we provide premium support.
If you have any questions, feel free to ask! :)
Patrick, gameDNA Ltd
answered Dec 24 '17 at 03:52 PM
The plugin is quite expensive, there are many developers want that if it had a resonable price.
answered Jan 28 '19 at 08:00 PM
I'll love to, I'm Nayeemur Rahman, sending you a email now.
answered Jan 28 '19 at 08:47 PM
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