I can't find Engine\Binaries\DotNET\IOS\IPhonePackager.exe

Hi there,

I’m working with Windows 10 and try to follow this Getting Started and Setup Guides for iOS and tvOS in Unreal Engine | Unreal Engine 5.2 Documentation to be able to view my project on an iphone and then on a Google Cardboard headset.

Problem is, it start pretty badly since I don’t have any DotNET folder in my Binaries folder (which is in C:\Program Files\Epic Games\Launcher\Engine\Binaries).

Could you please help me on this?

Also, is this the right way to be able to test my UE project on google cardboard with an Iphone? Or is there an easier way?

Many thanks,

  • David

I’ve met the same problem.
Finally I found the DotNET folder was in path \UE_4.xx\Engine, not in \Launcher\Engine.