OnBeginCursorOverlap not working

i cant trigger events using Onbegincursoroverlap by mouseovering a actor in the map, instead, if i click the actor i trigger them. In the game mode i am not using default pawn (i saw this was causing trouble in other trheads, thats why i mention it). I have enabled overlap effects in the controller.

Thx.

I deleted a lot of blueprints and now the overlaps are working fine. Seems that something is interfering with the overlaps.

I finally found what seems to be causing the problem:
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