Volumetric Decals crash the editor

Reproduction:

  1. Create a new material
  2. Set it to Decal
  3. Set Decal to Volumetric

Can you please provide the additional information below? This is needed to proceed.

  • Include your call stack from the crash reporter window that opens.
  • Include your project logs from your project folder > Saved > Logs

Thank you!

Tim

Callstack: http://pastebin.com/WPFEWrYS
.dmp: http://puu.sh/pDAlj/995fa32de6.dmp
Log: http://puu.sh/pDAo6/9ddc400d03.log
link text

At the moment I cannot get the crash just creating a volumetric decal. Can you post your material setup with all relevant information to reproduce the crash or a simple test project that causes the crash?

Thank you!

Mh, seemingly the crash is indeed related to my project (Which is upgraded from previous version, and is a CPP project)
I don’t really need this issue solved, just wanted to file the bug report - if it’s of interest to you, give me an email and i’ll forward the zipped project or P4 credentials, as you prefer.

You can send me a zip link here: https://forums.unrealengine.com/private.php?do=newpm&u=4894

Thank you.