A decal that affects the opacity mask of the object its on
I want to make a decal that would punch holes in the target, be cool to push it the whole way with some bump offset and what not, I swear i seen stuff like this or in its vein but i cant seem to find a starting point
asked Jun 25 '16 at 02:00 AM in Rendering
thanks scott, but not exactly what i was hoping for, I d stumbled on this style too and am considering it, but its major down fall is being tied pretty much exclusilvly to that sphere mask. and conversly just one or as he described a finite amount of them.
What my end goal hear is to reacreate the star citizen damage model style, or at least some of them. And if i can pass on mask info of sorts from my decals applied to the surface I could do some cool stuff Im confident https://www.youtube.com/watch?v=OkAaLd0FdK0
answered Jun 28 '16 at 12:02 AM
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