Hi everyone,
I’m new to UE4 and just tried to package my first game for Windows 64bit. My package failed to complete and I got several errors. I managed to clear most of the errors by deleting some incomplete blueprints but now I have 1 error remaining:
LogUObjectGlobals:Warning: Failed to find object ‘Class None.’
I looked everywhere in my project and cannot find where I’m referencing a class that doesn’t exist. Can someone please take a look at the log and let me know if Im missing something?
Appreciate any help I can get.
Thanks!
-J